TMR Testing
OVR is 100 less its top share among ranked servers: top 37%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
102.211.186.108:10010
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 1165 places on last week. Top 37% of all ranked servers, top 59% in AF. Daily; 1 is best.
In its own words
This server has kits, backpacks, NPCs and a few other things. Resource gather rates are about 5x, stack sizes are 25x. Currently it's quite low-pop, so feel free to come and explore. Some basic rules: 1) Don't be a jerk. 2) No blasphemy, profanity, etc. 3) No racial slurs or the like. 4) Don't run around naked. If necessary, there can be kits to give free clothing. 5) Do not fence off monuments such as the Mining Quarries. They are for everyone, not just you. 6) Do not put auto-turrets on bases near the spawning beaches. It's not fair to new players. 7) Have fun, and don't spoil other players' fun. Wipe is once a month. Discord channel: https://discord.gg/HBt8wwKDgQ
Spec sheet
- Address
- 102.211.186.108:10010
- Region
- AF
- Max players
- 60
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are TMR Testing's rules and configuration?
There is no gather rate in the name of TMR Testing. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on TMR Testing?
TMR Testing uses a procedural map of 3,750 that the game generates with seed 261001. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
How should you read the tags on TMR Testing?
These tags come from TMR Testing and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp60 (Max players): Slot count: 60; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; AF (Africa): Browser listing: Africa. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does TMR Testing appear in Boongarust lists?
These Boongarust lists are a fit for TMR Testing: Top modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How smooth is TMR Testing?
Average server fps over the last 48 hours was 92, with a low of 65. The entity count reached 81,223: buildings, deployables and the rest of the world. Memory use peaked at 3,155 MB. What players call lag is low fps plus a rising entity count.
What's the location of TMR Testing?
The AF tag is what TMR Testing uses to list itself in Africa. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 102.211.186.108:10010.
How often is TMR Testing online?
Online: TMR Testing, at this moment. A restart happened about 6 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does TMR Testing have?
Rust network protocol 2634 and build 167231 on Linux: that is TMR Testing. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at TMR Testing: what's it like?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd hit its peak.
How often does TMR Testing wipe?
The force wipe is the only wipe for TMR Testing, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 7 days 16 hours. Look at its tags: monthly wipe schedule.
Population
Ranking wise, where does TMR Testing place?
Ranked #8,491 on the week's player hours, TMR Testing sits in the top 37% overall and #20 in Africa.
Is TMR Testing busy?
TMR Testing is showing 0 players on 60 slots right now. The average over the last seven days was 0 players, with a peak of 2.
Join the server
How do you connect to TMR Testing?
To connect, open the console with F1 in Rust and type client.connect 102.211.186.108:10010. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://TableMountainRust.rusters.io.
Sticker sheet
Every tag it publishes, and what it means. Published as mp60,ptrak,$r?,v2634,^m,AF,gmrust,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.
