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[Local Server] All Welcome

103.1.213.78:28065checked 7m ago

Join the server

OVR is 100 less its top share among ranked servers: top 17%.

Players now3/50
6% full
7-day average1peak 3
Rank#3,926ranked on player hours
Last wipe6d 6hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[Local Server] All Welcome Rusty Moose |EU Monthly|
3Players now163
17-day average503
50Slots200
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
[Local Server] All Welcome
103.1.213.78:28065
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [Local Server] All Welcome
Procedural Map · 4000 · seed 1829117656

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304006:0015:0000:0010:0019:0004:00

The ranking

Top 17% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
103.1.213.78:28065
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:01 UTC
Hostname
–
First seen
1 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does [Local Server] All Welcome use?

There is no gather rate in the name of [Local Server] All Welcome. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community as a community server. VAC is on: Valve's anti-cheat is running.

What's the map on [Local Server] All Welcome?

The map on [Local Server] All Welcome is procedural, size 4,000, generated with seed 1829117656 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on [Local Server] All Welcome?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166494 (Build): Game build is 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank are the tags [Local Server] All Welcome puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does [Local Server] All Welcome appear in Boongarust lists?

These Boongarust lists are a fit for [Local Server] All Welcome: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

How smooth is [Local Server] All Welcome?

The 48-hour average was 30 server fps; the floor was 30. Buildings, deployables and everything else added up to as many as 96,730 entities. It drew as much as 2,565 MB of memory. Lag, to players, means low fps and a growing entity count.

What's the location of [Local Server] All Welcome?

No region comes from [Local Server] All Welcome. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 103.1.213.78:28065.

How reliable is [Local Server] All Welcome?

Right now [Local Server] All Welcome is live. Its reported uptime points to a restart roughly 28 hours ago. Last 6 full days: 100% uptime, with 144 hours up out of 144. It entered Boongarust's records on 1 October 2026.

What Rust version is [Local Server] All Welcome using?

Rust network protocol 2634 and build 166494 on Windows: that is [Local Server] All Welcome. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How often does [Local Server] All Welcome wipe?

[Local Server] All Welcome's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 6 hours ago this server built its current world.

Population

What's [Local Server] All Welcome's rank among Rust servers?

Player hours over seven days put [Local Server] All Welcome at #3,926, in the top 17% of all ranked servers.

What's the player count on [Local Server] All Welcome?

3 players are on [Local Server] All Welcome at the moment, out of 50 slots. It averaged 1 players over the last seven days and peaked at 3. Over the last 48 hours, the busiest hour was 10:00 UTC, averaging 3 players.

How to join

What's the process to join [Local Server] All Welcome?

Press F1 in Rust to open the console and enter client.connect 103.1.213.78:28065. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts8.

gmvanillaGameGame mode Survival in vanilla form.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.

Flag meanings are Facepunch's.