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RealityRust | Entry Node

103.114.40.43:28025checked 12m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#15,895▲ 644 places this week
Last wipe37d 18hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

RealityRust | Entry Node Survivors.gg | 2 x Vanilla | Monthly
0Players now56
07-day average179
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
RealityRust | Entry Node
103.114.40.43:28025
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of RealityRust | Entry Node
Procedural Map · 1500 · seed 4242

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040012:0021:0006:0016:0001:0010:00

The ranking

Up 644 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
103.114.40.43:28025
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Sep 2026, 17:42 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does RealityRust | Entry Node use?

The name of RealityRust | Entry Node does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. VAC, Valve's anti-cheat, is enabled.

What's the map on RealityRust | Entry Node?

The map on RealityRust | Entry Node is procedural, size 1,500, generated with seed 4242 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on RealityRust | Entry Node for?

gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2632 (Protocol): Protocol 2632: match it or you cannot join; cs162434 (Build): Game build is 162434; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game are the tags RealityRust | Entry Node puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does RealityRust | Entry Node appear in Boongarust lists?

These Boongarust lists are a fit for RealityRust | Entry Node: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Performance of RealityRust | Entry Node: does it hold up?

Average server fps over the last 48 hours was 223, with a low of 183. Buildings, deployables and everything else added up to as many as 7,174 entities. It drew as much as 1,415 MB of memory. Lag, to players, means low fps and a growing entity count.

Where can you find RealityRust | Entry Node?

No region is published by RealityRust | Entry Node. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 103.114.40.43:28025.

How reliable is RealityRust | Entry Node?

Online: RealityRust | Entry Node, at this moment. A restart happened about 7 days 17 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.

What Rust version is RealityRust | Entry Node using?

On Linux, RealityRust | Entry Node runs Rust network protocol 2632 and build 162434. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

RealityRust | Entry Node wipes on what schedule?

With so few of RealityRust | Entry Node's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 37 days 18 hours.

Player counts

What's RealityRust | Entry Node's rank among Rust servers?

Player hours over seven days put RealityRust | Entry Node at #15,895, in the top 70% of all ranked servers.

Is RealityRust | Entry Node busy?

0 players are on RealityRust | Entry Node at the moment, out of 50 slots. Averaged 0 players across the last week.

How to join

How do you connect to RealityRust | Entry Node?

Press F1 in Rust to open the console and enter client.connect 103.114.40.43:28025. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Room for 50.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2632GameProtocol Protocol 2632: match it or you cannot join.
cs162434GameBuild Game build is 162434.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.