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Sushi's SMP

103.15.236.236:23791checked 12m ago

vanillamoddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 36%.

Players now0/10
0% full
7-day average0peak 1
Rank#7,801ranked on player hours
Last wipe1d 10hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75110:0016:0023:0007:0014:0020:00Wiped Mon 19 Oct, 10:16 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now217
07-day average233
10Slots2000
8Group limit–
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
Sushi's SMP
103.15.236.236:23791
WIPEDPEAK
19.10 11:110*
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Sushi's SMP
Procedural Map · 4250 · seed 303867610

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
010020030040010:0016:0023:0007:0014:0020:00Wiped Mon 19 Oct, 10:16 UTCWIPE

The ranking

Top 36% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct

Spec sheet

Address
103.15.236.236:23791
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
19 Oct 2026, 11:33 UTC
Hostname
–
First seen
19 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Sushi's SMP use?

No gather rate appears in the name of Sushi's SMP. It uses the default group size of 8 players. It plays as pve, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is its own label: untouched: no rate changes, no kits, no house rules. VAC, Valve's anti-cheat, is enabled.

What's the map on Sushi's SMP?

The map on Sushi's SMP is procedural, size 4,250, generated with seed 303867610 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

How should you read the tags on Sushi's SMP?

These tags come from Sushi's SMP and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167781 (Build): Running build 167781; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does Sushi's SMP appear in Boongarust lists?

The Boongarust lists that take Sushi's SMP are: Top modded Rust servers and Best Rust PvE servers. It appears on the server list when you filter by: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Performance of Sushi's SMP: does it hold up?

Server fps held an average of 160 across the last 48 hours, minimum 6. The entity count reached 100,299: buildings, deployables and the rest of the world. Memory use peaked at 4,834 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of Sushi's SMP?

No region comes from Sushi's SMP. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 103.15.236.236:23791.

How reliable is Sushi's SMP?

Right now Sushi's SMP is live. A restart happened about 10 hours ago, based on the uptime figure. 19 October 2026 is when Boongarust first spotted it.

Which Rust build does Sushi's SMP have?

Rust network protocol 2634 and build 167781 on Linux: that is Sushi's SMP. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How often does Sushi's SMP wipe?

Sushi's SMP's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 34 hours old.

Player counts

What's Sushi's SMP's rank among Rust servers?

Ranked #7,801 on seven-day player hours, Sushi's SMP is in the top 36% overall.

How many players are on Sushi's SMP?

Sushi's SMP is showing 0 players on 10 slots right now. It averaged 0 players over the last seven days and peaked at 1. Over the last 48 hours, the busiest hour was 14:00 UTC, averaging 1 players.

How to join

How can you get into Sushi's SMP?

To connect, open the console with F1 in Rust and type client.connect 103.15.236.236:23791. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Slot count: 10.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167781GameBuild Running build 167781.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.
^pGameplayPvE Players do not fight players; the environment does the killing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.