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The White shark

103.15.237.141:22919checked 5m ago

monthly wipes vanillamoddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 29%.

Players now0/40
0% full
7-day average0peak 3
Rank#6,991▼ 1937 places this week
Last wipe6d 13hmonthly schedule
Next wipe28d 5hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now113
07-day average199
40Slots200
8Group limit30
vanillaGather ratevanilla
monthlyWipesmonthly
–Region–

Wipe receipt

Boongarust
The White shark
103.15.237.141:22919
WIPEDPEAK
01.10 23:20 FW3
27.09 04:023
WIPES SEEN2
AVG CYCLE4.8 DAYS
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of The White shark
Procedural Map · 3000 · seed 50000

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 5h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040014:0023:0008:0017:0002:0011:00

The ranking

Down 1937 places on last week. Top 29% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Spec sheet

Address
103.15.237.141:22919
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 23:20 UTC
Hostname
–
First seen
26 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does The White shark use?

No gather rate appears in the name of The White shark. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is its own label: as Facepunch intended: standard rates, no kits, no extra rules. VAC is on: Valve's anti-cheat is running.

What's the map on The White shark?

The White shark uses a procedural map of 3,000 that the game generates with seed 50000. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on The White shark?

These tags come from The White shark and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does The White shark appear in Boongarust lists?

The Boongarust lists that take The White shark are: Top modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

Performance of The White shark: does it hold up?

Average server fps over the last 48 hours was 213, with a low of 175. The entity count reached 48,796: buildings, deployables and the rest of the world. Memory use peaked at 2,154 MB. Lag, to players, means low fps and a growing entity count.

What's the physical location of The White shark?

No region is published by The White shark. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 103.15.237.141:22919.

How often is The White shark online?

The White shark is up as you read this. A restart happened about 3 days 8 hours ago, based on the uptime figure. Last 7 full days: 94% uptime, with 158 hours up out of 168. It entered Boongarust's records on 26 September 2026.

What Rust version is The White shark using?

On Linux, The White shark runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How does The White shark handle wipe day?

Recent wipes peaked at 3 players on average. Peak crowd on the latest wipe came 10 hours after it. In 0% of recent wipes, half the peak was the floor until the next wipe. If it did not hold, half the peak was gone by day 1.

How often does The White shark wipe?

The White shark wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 6 days 13 hours. Its tags say it wipes monthly.

Player counts

Where does The White shark sit in the rankings?

In the top 29% of all ranked servers, The White shark is #6,991 on player hours over the last seven days.

Is The White shark busy?

The White shark is showing 0 players on 40 slots right now. The average over the last seven days was 0 players, with a peak of 3.

Join the server

How can you get into The White shark?

Press F1 in Rust to open the console and enter client.connect 103.15.237.141:22919. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp40GameMax players Slot count: 40.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.