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A Shockbyte Rust Server

103.15.237.208:27713checked 13m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 21%.

Players now0/8
0% full
7-day average0peak 4
Rank#4,922▼ 298 places this week
Last wipe4d 10hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Shockbyte Rust Server Survivors.gg | 2 x Vanilla | Monthly
0Players now109
07-day average201
8Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
A Shockbyte Rust Server
103.15.237.208:27713
WIPEDPEAK
04.10 05:244
03.10 06:553
28.09 10:514
18.09 10:512
17.09 08:552
16.09 11:151
16.09 03:161
15.09 16:181
WIPES SEEN8
AVG CYCLE2.6 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Shockbyte Rust Server
Procedural Map · 3500 · seed 471471404

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040017:0002:0011:0021:0006:0015:00

The ranking

Down 298 places on last week. Top 21% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
103.15.237.208:27713
Region
–
Max players
8
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 05:46 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not include a gather rate. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. The server has VAC on.

What's the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of 3,500 that the game generates with seed 471471404. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The usual Rust survival setup; mp8 (Max players): 8 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature A Shockbyte Rust Server?

These Boongarust lists are a fit for A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Performance of A Shockbyte Rust Server: does it hold up?

Server fps held an average of 192 across the last 48 hours, minimum 137. The entity count reached 67,711: buildings, deployables and the rest of the world. At its highest, memory consumption was 3,192 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of A Shockbyte Rust Server?

No region comes from A Shockbyte Rust Server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 103.15.237.208:27713.

What's the uptime like on A Shockbyte Rust Server?

Online: A Shockbyte Rust Server, at this moment. A restart happened about 4 days 9 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 78%, 131 hours from 168. The first record Boongarust has is 13 September 2026.

Which Rust build does A Shockbyte Rust Server have?

Rust network protocol 2634 and build 166652 on Linux: that is A Shockbyte Rust Server. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Wipe day at A Shockbyte Rust Server: what's it like?

4 players was the average peak on recent wipes. 25 hours after the latest wipe, the crowd hit its peak. Half the peak held until the next wipe in 0% of recent wipes. The fall below half came by day 2 when it did not hold.

How often does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server wipes when it feels like it, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 4 days 10 hours.

Population

Where does A Shockbyte Rust Server sit in the rankings?

In the top 21% of all ranked servers, A Shockbyte Rust Server is #4,922 on player hours over the last seven days.

Is A Shockbyte Rust Server busy?

Right now, 0 players are on A Shockbyte Rust Server, which has 8 slots. The average over the last seven days was 0 players, with a peak of 4. The busiest time in the last 48 hours was 05:00 UTC, with an average of 2 players.

Join the server

What's the process to join A Shockbyte Rust Server?

To connect, open the console with F1 in Rust and type client.connect 103.15.237.208:27713. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp8GameMax players 8 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Build 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.