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Coming Soon - Not Joinable

OC103.193.80.111:28080checked 2h ago

monthly wipes moddedoxidepve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 24%.

Players now1/50
2% full
7-day average0peak 2
Rank#5,798▲ 8611 places this week
Resets5new worlds this week
Next wipe–resets, no wipes

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75110:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now79
07-day average62
50Slots200
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
OCRegionEU

Reset receipt

Boongarust
Coming Soon - Not Joinable
103.193.80.111:28080
RESETPEAK
07.10 08:141*
07.10 06:331*
07.10 06:111*
07.10 05:310*
02.10 08:032
01.10 07:240*
01.10 06:011
14.09 22:060
RESETS SEEN8
AVG CYCLE7.4 DAYS
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Coming Soon - Not Joinable
Custom Map · 6000 · seed 481981

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020010:0019:0004:0012:0021:0006:00

The ranking

Up 8611 places on last week. Top 24% of all ranked servers, top 62% in OC. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
103.193.80.111:28080
Region
OC
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
resets constantly
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Coming Soon - Not Joinable's rules and configuration?

There is no gather rate in the name of Coming Soon - Not Joinable. It uses the default group size of 8 players. It plays as pve, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on Coming Soon - Not Joinable?

A procedural map of 6,000 with seed 481981 is in use on Coming Soon - Not Joinable, made by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. You see the map name as: Custom Map.

Tags

How should you read the tags on Coming Soon - Not Joinable?

The game's server browser reads the tags Coming Soon - Not Joinable publishes: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game; OC (Oceania): You will find it in the browser under Oceania. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Coming Soon - Not Joinable?

These Boongarust lists are a fit for Coming Soon - Not Joinable: Oceania Rust servers, live, Top modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server details

Is Coming Soon - Not Joinable laggy?

Average server fps over the last 48 hours was 98, with a low of 57. Buildings, deployables and everything else added up to as many as 245,755 entities. It drew as much as 4,675 MB of memory. Players feel lag when fps drops and entities pile up.

What's the physical location of Coming Soon - Not Joinable?

Its OC tag is how Coming Soon - Not Joinable lists itself in Oceania. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 103.193.80.111:28080.

How often is Coming Soon - Not Joinable online?

Last seen 2 hours ago, Coming Soon - Not Joinable is offline at the moment. A restart happened about 4 hours ago, based on the uptime figure. 158 hours out of 168 across the last 7 full days. 94% uptime. 13 September 2026 is when Boongarust first spotted it.

Which Rust build does Coming Soon - Not Joinable have?

Rust network protocol 2634 and build 166652 on Windows: that is Coming Soon - Not Joinable. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Coming Soon - Not Joinable wipes on what schedule?

No wipe schedule here: Coming Soon - Not Joinable rolls a fresh world every few hours, and none of those count as wipes.

Population

What's Coming Soon - Not Joinable's rank among Rust servers?

In the top 24% of all ranked servers, Coming Soon - Not Joinable is #5,798 on player hours over the last seven days and #137 in Oceania.

How many players are on Coming Soon - Not Joinable?

Down right now: Coming Soon - Not Joinable, last spotted 2 hours back. The average over the last seven days was 0 players, with a peak of 2. It was busiest at 10:00 UTC in the last 48 hours, with 1 players on average.

How to join

How do you connect to Coming Soon - Not Joinable?

Press F1 in Rust to open the console and enter client.connect 103.193.80.111:28080. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://discord.com/invite/kuruA7cmqg.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^p,^m,OC,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^mWipe scheduleMonthly Wipes land once a month, alongside the force wipe.
^pGameplayPvE No player-versus-player here. The world is the threat.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.
OCRegionOceania You will find it in the browser under Oceania.

Flag meanings are Facepunch's.