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A Rust Server - Test mod

103.212.136.108:28015checked 9m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 54%.

Players now0/1000
0% full
7-day average0peak 2
Rank#11,904ranked on player hours
Last wipe1d 11hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.511.5221:0004:0011:0019:0002:0009:00Wiped Thu 15 Oct, 21:31 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

A Rust Server - Test mod bro-testrig
0Players now1,000
07-day average910
1000Slots100
8Group limit8
vanillaGather ratevanilla
–Wipes–
–Region–

Wipe receipt

Boongarust
A Rust Server - Test mod
103.212.136.108:28015
WIPEDPEAK
15.10 23:171*
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of A Rust Server - Test mod
Custom Map · 6000 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
010020030040021:0004:0011:0019:0002:0009:00Wiped Thu 15 Oct, 21:31 UTCWIPE

The ranking

Top 54% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct

Spec sheet

Address
103.212.136.108:28015
Region
–
Max players
1000
Group limit
8, the default
Wipe schedule
–
Last wipe
15 Oct 2026, 23:17 UTC
Hostname
–
First seen
15 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are A Rust Server - Test mod's rules and configuration?

No gather rate appears in the name of A Rust Server - Test mod. The group limit is 8 players, as the game defaults. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on A Rust Server - Test mod?

The map on A Rust Server - Test mod is procedural, size 6,000, generated with seed 1337 by the game. View it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name.

Tags

How should you read the tags on A Rust Server - Test mod?

The game's server browser reads the tags A Rust Server - Test mod publishes: gmrust (Game mode): Survival as Rust normally plays; mp1000 (Max players): Room for 1,000; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167781 (Build): Game build is 167781; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does A Rust Server - Test mod appear in Boongarust lists?

The Boongarust lists that take A Rust Server - Test mod are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

How smooth is A Rust Server - Test mod?

Average server fps over the last 48 hours was 231, with a low of 209. At its peak, it held 87,649 entities, including buildings and deployables. Memory use peaked at 3,146 MB. What players call lag is low fps plus a rising entity count.

Where can you find A Rust Server - Test mod?

From A Rust Server - Test mod, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 103.212.136.108:28015.

How reliable is A Rust Server - Test mod?

A Rust Server - Test mod is up as you read this. Its reported uptime points to a restart roughly 33 hours ago. 24 of 24 hours up in the last 1 full day, putting it at 100%. It entered Boongarust's records on 15 October 2026.

What Rust version is A Rust Server - Test mod using?

On Linux, A Rust Server - Test mod runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

A Rust Server - Test mod wipes on what schedule?

A Rust Server - Test mod's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 35 hours ago this server built its current world.

Player counts

What's A Rust Server - Test mod's rank among Rust servers?

Ranked #11,904 on seven-day player hours, A Rust Server - Test mod is in the top 54% overall.

What's the player count on A Rust Server - Test mod?

Right now, 0 players are on A Rust Server - Test mod, which has 1,000 slots. It averaged 0 players over the last seven days and peaked at 2. It was busiest at 23:00 UTC in the last 48 hours, with 1 players on average.

How to join

What's the process to join A Rust Server - Test mod?

To connect, open the console with F1 in Rust and type client.connect 103.212.136.108:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp1000GameMax players Room for 1,000.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167781GameBuild Game build is 167781.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.