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Lone Wolf Rust | Build & Preview Server

104.129.132.17:38010checked 6d ago

moddedcarbon
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/25
0% full
7-day average0peak –
Rank#16,013▼ 11088 places this week
Last wipe9d 10hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Lone Wolf Rust | Build & Preview Server [EU] Builders Sanctuary 3.0 Creative...
0Players now104
07-day average70
25Slots999
8Group limit8
vanillaGather ratevanilla
–Wipes–
–RegionEU

Wipe receipt

Boongarust
Lone Wolf Rust | Build & Preview Server
104.129.132.17:38010
WIPEDPEAK
30.09 14:306
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Lone Wolf Rust | Build & Preview Server
Custom Map · 3650 · seed 414159

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 11088 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

In its own words

The official Build & Preview Server for LoneWolfRust.gg An active Wolf Pass subscription is required to enter: sub now @ WolfPass.GG Create, test, and share base builds, preview the upcoming monthly server map, and more! Discord.gg/LoneWolf for more info.

Spec sheet

Address
104.129.132.17:38010
Region
–
Max players
25
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 11:08 UTC
Hostname
–
First seen
29 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Lone Wolf Rust | Build & Preview Server use?

The name of Lone Wolf Rust | Build & Preview Server does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as build & creative, a sandbox for building, gathering disabled. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on Lone Wolf Rust | Build & Preview Server?

The map on Lone Wolf Rust | Build & Preview Server is procedural, size 3,650, generated with seed 414159 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. Custom Map is the map name.

Tags

How should you read the tags on Lone Wolf Rust | Build & Preview Server?

These tags come from Lone Wolf Rust | Build & Preview Server and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp25 (Max players): Room for 25; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166569 (Build): Game build is 166569; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^k (Build server): Base design and building practice; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Lone Wolf Rust | Build & Preview Server appear in Boongarust lists?

The Boongarust lists that take Lone Wolf Rust | Build & Preview Server are: Top modded Rust servers and Rust build and creative servers. It appears on the server list when you filter by: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What's the location of Lone Wolf Rust | Build & Preview Server?

From Lone Wolf Rust | Build & Preview Server, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 104.129.132.17:38010.

How reliable is Lone Wolf Rust | Build & Preview Server?

Last seen 6 days 2 hours ago, Lone Wolf Rust | Build & Preview Server is offline at the moment. 43 hours out of 168 across the last 7 full days. 26% uptime. 29 September 2026 is when Boongarust first spotted it.

What Rust version is Lone Wolf Rust | Build & Preview Server using?

On Linux, Lone Wolf Rust | Build & Preview Server runs Rust network protocol 2634 and build 166569. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How does Lone Wolf Rust | Build & Preview Server handle wipe day?

Recent wipes peaked at 6 players on average. The crowd on the latest wipe peaked 10 hours in.

Lone Wolf Rust | Build & Preview Server wipes on what schedule?

The record holds too few of Lone Wolf Rust | Build & Preview Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 9 days 10 hours old.

Player counts

Where does Lone Wolf Rust | Build & Preview Server sit in the rankings?

Ranked #16,013 on seven-day player hours, Lone Wolf Rust | Build & Preview Server is in the top 69% overall.

What's the player count on Lone Wolf Rust | Build & Preview Server?

Lone Wolf Rust | Build & Preview Server last showed life 6 days 2 hours ago; it is offline now. It averaged 0 players over the last seven days.

How to join

What's the process to join Lone Wolf Rust | Build & Preview Server?

To connect, open the console with F1 in Rust and type client.connect 104.129.132.17:38010. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://lonewolfrust.gg.

Sticker sheet

Every tag it publishes, and what it means. Published as mp25,ptrak,$r?,v2634,^z,^y,^k,gmrust,cs166569,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp25GameMax players Room for 25.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166569GameBuild Game build is 166569.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^kGameplayBuild server Base design and building practice.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.