Naval Deep Sea 1
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
104.129.132.19:28109
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 179 places on last week. Top 69% of all ranked servers, top 83% in NA. Daily; 1 is best.
In its own words
Naval Deep Sea Coolest public servers you can play! Cbtek Servers offer a non-toxic environment, Welcome to a new battleground, a custom battleground that blends untamed wilderness & forgotten civilizations. Many Custom Monuments Raidable Bases Please Have Fun! Thanks! Cbtek...
Spec sheet
- Address
- 104.129.132.19:28109
- Region
- NA
- Max players
- 120
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 00:48 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Naval Deep Sea 1 use?
The name of Naval Deep Sea 1 does not include a gather rate. You can have up to 4 players in a group (quad). It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. It claims vanilla status: as Facepunch intended: standard rates, no kits, no extra rules. VAC is on: Valve's anti-cheat is running.
What's the map on Naval Deep Sea 1?
A procedural map of 4,800 with seed 1017058979 is in use on Naval Deep Sea 1, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. Procedural is the map name.
Tags
What are the tags on Naval Deep Sea 1 for?
gmrust (Game mode): The usual Rust survival setup; mp120 (Max players): Slot count: 120; ts4 (Group limit): 4 is the team limit; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Game build is 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): The server browser files it under North America are the tags Naval Deep Sea 1 puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature Naval Deep Sea 1?
On these Boongarust lists you will find Naval Deep Sea 1: Top modded Rust servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Server info
How smooth is Naval Deep Sea 1?
Server fps held an average of 5 across the last 48 hours, minimum 5. At its peak, it held 129,080 entities, including buildings and deployables. It drew as much as 4,784 MB of memory. Lag, to players, means low fps and a growing entity count.
Where can you find Naval Deep Sea 1?
The NA tag is what Naval Deep Sea 1 uses to list itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 104.129.132.19:28109.
How often is Naval Deep Sea 1 online?
Naval Deep Sea 1 is up as you read this. The uptime it reports suggests a restart around 3 days 18 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.
Which Rust build does Naval Deep Sea 1 have?
On Linux, Naval Deep Sea 1 runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Wipe day at Naval Deep Sea 1: what's it like?
1 players was the average peak on recent wipes. 8 hours after the latest wipe, the crowd hit its peak.
When does Naval Deep Sea 1 wipe?
Once a month: Naval Deep Sea 1 wipes at the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. Its world is 3 days 20 hours old. Look at its tags: monthly wipe schedule.
Player counts
What's Naval Deep Sea 1's rank among Rust servers?
In the top 69% of all ranked servers, Naval Deep Sea 1 is #15,932 on player hours over the last seven days and #1,576 in North America. In the quad group, it sits at #632.
What's the player count on Naval Deep Sea 1?
0 players are on Naval Deep Sea 1 at the moment, out of 120 slots. It averaged 0 players over the last seven days and peaked at 1.
Join the server
What's the process to join Naval Deep Sea 1?
To connect, open the console with F1 in Rust and type client.connect 104.129.132.19:28109. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z.
Flag meanings are Facepunch's.