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Testing Grounds

104.129.132.215:28039checked 11m ago

moddedcarbon
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OVR is 100 less its top share among ranked servers: top 69%.

Players now0/20
0% full
7-day average0peak –
Rank#15,918▲ 621 places this week
Last wipe7d 9hno schedule published
Next wipe27d 15hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now23
07-day average212
20Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Testing Grounds
104.129.132.215:28039
WIPEDPEAK
01.10 18:17 FW0
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Testing Grounds
Procedural Map · 3500 · seed 578369846

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 15h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

0246804:0013:0022:0008:0017:0002:00

The ranking

Up 621 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
104.129.132.215:28039
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:17 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Testing Grounds's rules and configuration?

No gather rate appears in the name of Testing Grounds. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on Testing Grounds?

A procedural map of 3,500 with seed 578369846 is in use on Testing Grounds, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on Testing Grounds for?

The game's server browser reads the tags Testing Grounds publishes: gmrust (Game mode): Survival as Rust normally plays; mp20 (Max players): 20 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167231 (Build): Game build is 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Testing Grounds?

The Boongarust lists that take Testing Grounds are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Is Testing Grounds laggy?

Server fps held an average of 5 across the last 48 hours, minimum 5. The entity count reached 72,969: buildings, deployables and the rest of the world. Memory use peaked at 2,338 MB. Players feel lag when fps drops and entities pile up.

What's the location of Testing Grounds?

From Testing Grounds, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 104.129.132.215:28039.

What's the uptime like on Testing Grounds?

Testing Grounds is up as you read this. A restart happened about 7 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.

What Rust version is Testing Grounds using?

On Linux, Testing Grounds runs Rust network protocol 2634 and build 167231. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

What happens on wipe day at Testing Grounds?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd hit its peak.

How often does Testing Grounds wipe?

The force wipe is the only wipe for Testing Grounds, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 7 days 9 hours old.

Population

What's Testing Grounds's rank among Rust servers?

Ranked #15,918 on seven-day player hours, Testing Grounds is in the top 69% overall.

Is Testing Grounds busy?

Right now, 0 players are on Testing Grounds, which has 20 slots. It pulled in 0 players on average over the past seven days.

Join the server

How can you get into Testing Grounds?

To connect, open the console with F1 in Rust and type client.connect 104.129.132.215:28039. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y.

gmrustGameGame mode Survival as Rust normally plays.
mp20GameMax players 20 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167231GameBuild Game build is 167231.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.