Jitters Test Server
OVR is 100 less its top share among ranked servers: top 23%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
104.129.132.227:30015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 827 places on last week. Top 23% of all ranked servers, top 50% in NA. Daily; 1 is best.
Spec sheet
- Address
- 104.129.132.227:30015
- Region
- NA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 8 Oct 2026, 10:56 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Jitters Test Server's rules and configuration?
No gather rate appears in the name of Jitters Test Server. The group limit is 8 players, as the game defaults. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.
What's the map on Jitters Test Server?
Jitters Test Server uses a procedural map of 3,500 that the game generates with seed 2244. You can see it on RustMaps from this page, as the same size and seed make the same map.
Tags
What are the tags on Jitters Test Server for?
These tags come from Jitters Test Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167231 (Build): Running build 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^w (Weekly): Weekly wipe cycle; ^p (PvE): PvE: other players are not the danger, the world is; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): You will find it in the browser under North America. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Jitters Test Server?
The Boongarust lists that take Jitters Test Server are: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server details
Performance of Jitters Test Server: does it hold up?
Server fps held an average of 57 across the last 48 hours, minimum 10. At its peak, it held 115,782 entities, including buildings and deployables. Memory use peaked at 4,337 MB. Players feel lag when fps drops and entities pile up.
Where can you find Jitters Test Server?
With its NA tag, Jitters Test Server lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 104.129.132.227:30015.
How reliable is Jitters Test Server?
Online: Jitters Test Server, at this moment. A restart happened about 17 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does Jitters Test Server have?
Rust network protocol 2634 and build 167231 on Linux: that is Jitters Test Server. You must match the protocol to join; Steam updates it automatically.
Wipe info
What happens on wipe day at Jitters Test Server?
Recent wipes peaked at 2 players on average. 14 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 3 when it did not hold.
How often does Jitters Test Server wipe?
Few of Jitters Test Server's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Expect the next wipe on Thursday 15 October at 10:56 UTC. The world you are on was made 19 hours. Look at its tags: weekly wipe schedule.
Player counts
Ranking wise, where does Jitters Test Server place?
Ranked #5,199 on the week's player hours, Jitters Test Server sits in the top 23% overall and #940 in North America.
What's the player count on Jitters Test Server?
Jitters Test Server is showing 0 players on 10 slots right now. It averaged 0 players over the last seven days and peaked at 2. It was busiest at 12:00 UTC in the last 48 hours, with 1 players on average.
Join the server
How can you get into Jitters Test Server?
To connect, open the console with F1 in Rust and type client.connect 104.129.132.227:30015. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.