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Jitters Test Server

NA104.129.132.227:30015checked 13m ago

weekly wipes moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 23%.

Players now0/10
0% full
7-day average0peak 2
Rank#5,199▼ 827 places this week
Last wipe19hweekly schedule
Next wipe6d 4hThu 15 Oct, 10:56 UTC

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0019:0004:00Wiped Thu 8 Oct, 10:56 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now2
07-day average5
10Slots50
8Group limit150
vanillaGather ratevanilla
weeklyWipesweekly
NARegionNA

Wipe receipt

Boongarust
Jitters Test Server
104.129.132.227:30015
WIPEDPEAK
08.10 10:560*
30.09 22:463
27.09 23:422
27.09 17:392
26.09 20:432
25.09 12:514
24.09 16:284
24.09 09:504
24.09 00:144
22.09 21:053
22.09 11:263
WIPES SEEN11
AVG CYCLE1.6 DAYS
NEXT WIPE15.10 10:56
SCHEDULEWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Jitters Test Server
Procedural Map · 3500 · seed 2244

Open on RustMaps

Next wipe Thursday 15 October · 10:56 UTC In 6d 4h. Its weekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
02040608007:0016:0001:0010:0019:0004:00Wiped Thu 8 Oct, 10:56 UTCWIPE

The ranking

Down 827 places on last week. Top 23% of all ranked servers, top 50% in NA. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
104.129.132.227:30015
Region
NA
Max players
10
Group limit
8, the default
Wipe schedule
weekly
Last wipe
8 Oct 2026, 10:56 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Jitters Test Server's rules and configuration?

No gather rate appears in the name of Jitters Test Server. The group limit is 8 players, as the game defaults. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.

What's the map on Jitters Test Server?

Jitters Test Server uses a procedural map of 3,500 that the game generates with seed 2244. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What are the tags on Jitters Test Server for?

These tags come from Jitters Test Server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167231 (Build): Running build 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^w (Weekly): Weekly wipe cycle; ^p (PvE): PvE: other players are not the danger, the world is; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference; NA (North America): You will find it in the browser under North America. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show Jitters Test Server?

The Boongarust lists that take Jitters Test Server are: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server details

Performance of Jitters Test Server: does it hold up?

Server fps held an average of 57 across the last 48 hours, minimum 10. At its peak, it held 115,782 entities, including buildings and deployables. Memory use peaked at 4,337 MB. Players feel lag when fps drops and entities pile up.

Where can you find Jitters Test Server?

With its NA tag, Jitters Test Server lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 104.129.132.227:30015.

How reliable is Jitters Test Server?

Online: Jitters Test Server, at this moment. A restart happened about 17 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.

Which Rust build does Jitters Test Server have?

Rust network protocol 2634 and build 167231 on Linux: that is Jitters Test Server. You must match the protocol to join; Steam updates it automatically.

Wipe info

What happens on wipe day at Jitters Test Server?

Recent wipes peaked at 2 players on average. 14 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 3 when it did not hold.

How often does Jitters Test Server wipe?

Few of Jitters Test Server's wipes are logged, so the tag drives the prediction and the schedule stays unconfirmed. Expect the next wipe on Thursday 15 October at 10:56 UTC. The world you are on was made 19 hours. Look at its tags: weekly wipe schedule.

Player counts

Ranking wise, where does Jitters Test Server place?

Ranked #5,199 on the week's player hours, Jitters Test Server sits in the top 23% overall and #940 in North America.

What's the player count on Jitters Test Server?

Jitters Test Server is showing 0 players on 10 slots right now. It averaged 0 players over the last seven days and peaked at 2. It was busiest at 12:00 UTC in the last 48 hours, with 1 players on average.

Join the server

How can you get into Jitters Test Server?

To connect, open the console with F1 in Rust and type client.connect 104.129.132.227:30015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167231,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players Room for 10.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167231GameBuild Running build 167231.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^wWipe scheduleWeekly Weekly wipe cycle.
^pGameplayPvE PvE: other players are not the danger, the world is.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.
NARegionNorth America You will find it in the browser under North America.

Flag meanings are Facepunch's.