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Atlas - 2x Quad Development (Staging)

104.129.132.27:28070checked 7d ago

2x quad vanillamoddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/400
0% full
7-day average0peak –
Rank#16,275▼ 164 places this week
Last wipe9d 2hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Atlas - 2x Quad Development (Staging) Atlas - EU 2X Monthly...
0Players now490
07-day average533
400Slots550
quadGroup limitquad
2xGather rate2x
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Atlas - 2x Quad Development (Staging)
104.129.132.27:28070
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Atlas - 2x Quad Development (Staging)
Billy Joe's Custom Map · 3850 · seed 72357419

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 164 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Spec sheet

Address
104.129.132.27:28070
Region
–
Max players
400
Group limit
quad
Wipe schedule
–
Last wipe
29 Sep 2026, 17:41 UTC
Hostname
–
First seen
29 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Atlas - 2x Quad Development (Staging)'s rules and configuration?

The name says it: 2x gather on Atlas - 2x Quad Development (Staging). The group cap is 4 players (quad). survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. It claims vanilla status: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

What's the map on Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging) uses a procedural map of 3,850 that the game generates with seed 72357419. The map is identical for the same size and seed, so RustMaps can show it from this page. You see the map name as: Billy Joe's Custom Map.

Tags

What do Atlas - 2x Quad Development (Staging)'s tags signify?

The game's server browser reads the tags Atlas - 2x Quad Development (Staging) publishes: gmvanilla (Game mode): Vanilla, straight up; mp400 (Max players): Slot count: 400; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166257 (Build): Build 166257; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game; modded (Modded): Modded listing, with plugins or settings altering the game. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature Atlas - 2x Quad Development (Staging)?

These Boongarust lists are a fit for Atlas - 2x Quad Development (Staging): 2x Rust servers and Top modded Rust servers. It appears on the server list when you filter by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

What's the location of Atlas - 2x Quad Development (Staging)?

From Atlas - 2x Quad Development (Staging), there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 104.129.132.27:28070.

What's the uptime like on Atlas - 2x Quad Development (Staging)?

Last seen 7 days 2 hours ago, Atlas - 2x Quad Development (Staging) is offline at the moment. Uptime over the last 7 full days came to 11%, 18 hours from 168. 29 September 2026 is when Boongarust first spotted it.

Which Rust build does Atlas - 2x Quad Development (Staging) have?

On Linux, Atlas - 2x Quad Development (Staging) runs Rust network protocol 2634 and build 166257. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How often does Atlas - 2x Quad Development (Staging) wipe?

With so few of Atlas - 2x Quad Development (Staging)'s wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 9 days 2 hours ago this server built its current world.

Population

What's Atlas - 2x Quad Development (Staging)'s rank among Rust servers?

Ranked #16,275 on seven-day player hours, Atlas - 2x Quad Development (Staging) is in the top 69% overall. It is #643 among quad servers.

What's the player count on Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging) last showed life 7 days 2 hours ago; it is offline now. It averaged 0 players over the last seven days.

Join the server

How can you get into Atlas - 2x Quad Development (Staging)?

To connect, open the console with F1 in Rust and type client.connect 104.129.132.27:28070. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded.

gmvanillaGameGame mode Vanilla, straight up.
mp400GameMax players Slot count: 400.
ts4GameGroup limit Team size caps at 4.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166257GameBuild Build 166257.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^vDifficultyVanilla Vanilla Rust: rates, kits and rules all as Facepunch ships them.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
moddedMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.