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dill.moe

104.130.220.23:28015checked 8m ago

monthly wipes vanilla
Join the server

OVR is 100 less its top share among ranked servers: top 57%.

Players now0/350
0% full
7-day average0peak 1
Rank#12,909ranked on player hours
Last wipe1d 17hmonthly schedule
Next wipe27d 4hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeakWipe
00.250.50.75121:0005:0013:0021:0005:0013:00Wiped Wed 7 Oct, 21:10 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now586
07-day average488
350Slots600
8Group limit12
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionEU

Wipe receipt

Boongarust
dill.moe
104.130.220.23:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of dill.moe
Procedural Map · 6000 · seed 345028188

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 4h. The force wipe

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
02040608021:0005:0013:0021:0005:0013:00Wiped Wed 7 Oct, 21:10 UTCWIPE

The ranking

Top 57% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct

Spec sheet

Address
104.130.220.23:28015
Region
–
Max players
350
Group limit
8, the default
Wipe schedule
monthly
Last wipe
7 Oct 2026, 21:10 UTC
Hostname
–
First seen
7 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are dill.moe's rules and configuration?

The name of dill.moe does not include a gather rate. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Listed under Community in the server browser, it is a community server. The server describes itself as vanilla: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC is on: Valve's anti-cheat is running.

What's the map on dill.moe?

dill.moe uses a procedural map of 6,000 that the game generates with seed 345028188. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What are the tags on dill.moe for?

gmrust (Game mode): The usual Rust survival setup; mp350 (Max players): Room for 350; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them are the tags dill.moe puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does dill.moe appear in Boongarust lists?

The Boongarust lists that take dill.moe are: The busiest community servers in Rust and Vanilla Rust servers. It appears on the server list when you filter by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server info

Is dill.moe laggy?

Server fps held an average of 45 across the last 48 hours, minimum 31. The entity count reached 202,662: buildings, deployables and the rest of the world. It drew as much as 4,557 MB of memory. Players feel lag when fps drops and entities pile up.

What's the physical location of dill.moe?

From dill.moe, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 104.130.220.23:28015.

How reliable is dill.moe?

Online: dill.moe, at this moment. A restart happened about 10 hours ago, based on the uptime figure. 100% uptime across the last 1 full day: 24 hours out of 24 on. 7 October 2026 is when Boongarust first spotted it.

What Rust version is dill.moe using?

On Linux, dill.moe runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

When does dill.moe wipe?

An estimate from the force wipe gives dill.moe's next wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 41 hours. Its tags carry a monthly wipe schedule.

Population

Ranking wise, where does dill.moe place?

Ranked #12,909 on seven-day player hours, dill.moe is in the top 57% overall.

What's the player count on dill.moe?

Right now, 0 players are on dill.moe, which has 350 slots. The average over the last seven days was 0 players, with a peak of 1. It was busiest at 05:00 UTC in the last 48 hours, with 1 players on average.

How to join

What's the process to join dill.moe?

Press F1 in Rust to open the console and enter client.connect 104.130.220.23:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8.

gmrustGameGame mode The usual Rust survival setup.
mp350GameMax players Room for 350.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167231GameBuild Build 167231.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^vDifficultyVanilla Vanilla Rust: rates, kits and rules all as Facepunch ships them.

Flag meanings are Facepunch's.