Naval Deep Sea / Power Trip
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
104.238.229.68:29015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 446 places on last week. Top 70% of all ranked servers, top 83% in NA. Daily; 1 is best.
In its own words
Naval Deep Sea Coolest public servers you can play! Cbtek Servers offer a non-toxic environment, Welcome to a new battleground, a custom battleground that blends untamed wilderness & forgotten civilizations. Many Custom Monuments Raidable Bases Please Have Fun! Thanks! Cbtek...
Spec sheet
- Address
- 104.238.229.68:29015
- Region
- NA
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 00:49 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Naval Deep Sea / Power Trip's rules and configuration?
No gather rate appears in the name of Naval Deep Sea / Power Trip. You can have up to 4 players in a group (quad). survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. The server describes itself as vanilla: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
What's the map on Naval Deep Sea / Power Trip?
A procedural map of 4,800 with seed 1425121626 is in use on Naval Deep Sea / Power Trip, made by the game. View it on RustMaps from this page: identical size and seed give an identical map. The map is called Procedural.
Server tags
How should you read the tags on Naval Deep Sea / Power Trip?
These tags come from Naval Deep Sea / Power Trip and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Slot count: 100; ts4 (Group limit): 4 is the team limit; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^m (Monthly): Facepunch's force wipe brings the monthly reset; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): Browser listing: North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Which Boongarust filters show Naval Deep Sea / Power Trip?
The Boongarust lists that take Naval Deep Sea / Power Trip are: Top modded Rust servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Server info
Performance of Naval Deep Sea / Power Trip: does it hold up?
The 48-hour average was 5 server fps; the floor was 5. Buildings, deployables and everything else added up to as many as 134,673 entities. At its highest, memory consumption was 4,391 MB. What players call lag is low fps plus a rising entity count.
Where can you find Naval Deep Sea / Power Trip?
Its NA tag is how Naval Deep Sea / Power Trip lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 104.238.229.68:29015.
How reliable is Naval Deep Sea / Power Trip?
Online: Naval Deep Sea / Power Trip, at this moment. The uptime it reports suggests a restart around 3 days 8 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.
What Rust version is Naval Deep Sea / Power Trip using?
On Linux, Naval Deep Sea / Power Trip runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
Wipe day at Naval Deep Sea / Power Trip: what's it like?
Across recent wipes, the average peak was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Naval Deep Sea / Power Trip wipe?
Naval Deep Sea / Power Trip wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 3 days 9 hours old. Its tags say it wipes monthly.
Player counts
Ranking wise, where does Naval Deep Sea / Power Trip place?
Ranked #16,557 on the week's player hours, Naval Deep Sea / Power Trip sits in the top 70% overall and #1,638 in North America. In the quad group, it sits at #651.
Is Naval Deep Sea / Power Trip busy?
0 players are on Naval Deep Sea / Power Trip at the moment, out of 100 slots. It pulled in 0 players on average over the past seven days.
How to join
What's the process to join Naval Deep Sea / Power Trip?
Press F1 in Rust to open the console and enter client.connect 104.238.229.68:29015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z.
Flag meanings are Facepunch's.