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GSH - Plugin Development

104.243.44.106:25040checked 8m ago

vanillamoddedcarbon
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/40
0% full
7-day average0peak –
Rank#16,006▲ 105 places this week
Last wipe34d 7hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now89
07-day average289
40Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
GSH - Plugin Development
104.243.44.106:25040
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of GSH - Plugin Development
Procedural Map · 1000 · seed 1

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040023:0008:0017:0003:0012:0021:00

The ranking

Up 105 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
104.243.44.106:25040
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Sep 2026, 15:23 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does GSH - Plugin Development use?

There is no gather rate in the name of GSH - Plugin Development. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. It claims vanilla status: vanilla Rust: rates, kits and rules all as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

What's the map on GSH - Plugin Development?

A procedural map of 1,000 with seed 1 is in use on GSH - Plugin Development, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

How should you read the tags on GSH - Plugin Development?

gmvanilla (Game mode): Unchanged vanilla survival; mp40 (Max players): Room for 40; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^v (Vanilla): Vanilla Rust: rates, kits and rules all as Facepunch ships them; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here are the tags GSH - Plugin Development puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature GSH - Plugin Development?

The Boongarust lists that take GSH - Plugin Development are: Top modded Rust servers. It appears on the server list when you filter by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

How smooth is GSH - Plugin Development?

Server fps held an average of 239 across the last 48 hours, minimum 232. The entity count reached 4,524: buildings, deployables and the rest of the world. It drew as much as 2,151 MB of memory. Lag, to players, means low fps and a growing entity count.

Where can you find GSH - Plugin Development?

From GSH - Plugin Development, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 104.243.44.106:25040.

How often is GSH - Plugin Development online?

Right now GSH - Plugin Development is live. The uptime it reports suggests a restart around 12 days 23 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. It entered Boongarust's records on 13 September 2026.

Which Rust build does GSH - Plugin Development have?

Rust network protocol 2633 and build 165217 on Linux: that is GSH - Plugin Development. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How often does GSH - Plugin Development wipe?

The record holds too few of GSH - Plugin Development's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 34 days 7 hours ago this server built its current world.

Player counts

What's GSH - Plugin Development's rank among Rust servers?

Ranked #16,006 on seven-day player hours, GSH - Plugin Development is in the top 69% overall.

What's the player count on GSH - Plugin Development?

Right now, 0 players are on GSH - Plugin Development, which has 40 slots. It averaged 0 players over the last seven days.

How to join

What's the process to join GSH - Plugin Development?

Press F1 in Rust to open the console and enter client.connect 104.243.44.106:25040. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://discord.com/invite/gsh.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8.

gmvanillaGameGame mode Unchanged vanilla survival.
mp40GameMax players Room for 40.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs165217GameBuild Build 165217.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^vDifficultyVanilla Vanilla Rust: rates, kits and rules all as Facepunch ships them.
^zMods and accessModded Modded: plugins or settings change how it plays.
^yMods and accessCarbon Carbon handles the plugins here.

Flag meanings are Facepunch's.