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devflag test

104.28.24.176:28115checked 13d ago

moddedcarbon
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OVR is 100 less its top share among ranked servers: top 71%.

Players now0/1
0% full
7-day average0peak –
Rank#15,810▲ 27 places this week
Last wipe13d 17hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now0
07-day average1
1Slots50
8Group limit16
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
devflag test
104.28.24.176:28115
WIPEDPEAK
24.09 17:520
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Up 27 places on last week. Top 71% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Spec sheet

Address
104.28.24.176:28115
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
24 Sep 2026, 17:52 UTC
Hostname
–
First seen
24 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does devflag test use?

The name of devflag test does not include a gather rate. Up to 8 players per group, the standard default. primitive is the game mode, bows, spears and melee replace guns. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. The server has VAC off.

What's the map on devflag test?

A procedural map is in use on devflag test, made by the game.

Server tags

How should you read the tags on devflag test?

These tags come from devflag test and go straight into the game's server browser: gmprimitive (Game mode): Bows, spears and melee; no guns in this Primitive mode; mp1 (Max players): Room for 1; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs165217 (Build): Game build is 165217; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show devflag test?

The Boongarust lists that take devflag test are: Top modded Rust servers and Primitive Rust servers, ranked. It appears on the server list when you filter by: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What's the location of devflag test?

No region comes from devflag test. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 104.28.24.176:28115.

How often is devflag test online?

Last seen 13 days 17 hours ago, devflag test is offline at the moment. Last 7 full days: 0% uptime, with 0 hours up out of 168. The first record Boongarust has is 24 September 2026.

Which Rust build does devflag test have?

Rust network protocol 2633 and build 165217 on Linux: that is devflag test. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at devflag test: what's it like?

Across recent wipes, the average peak was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does devflag test wipe?

devflag test's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 13 days 17 hours.

Player counts

What's devflag test's rank among Rust servers?

Ranked #15,810 on seven-day player hours, devflag test is in the top 71% overall.

What's the player count on devflag test?

Down right now: devflag test, last spotted 13 days 17 hours back.

Join the server

How do you connect to devflag test?

To connect, open the console with F1 in Rust and type client.connect 104.28.24.176:28115. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp1,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y.

gmprimitiveGameGame mode Bows, spears and melee; no guns in this Primitive mode.
mp1GameMax players Room for 1.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs165217GameBuild Game build is 165217.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Plugin framework: Carbon.

Flag meanings are Facepunch's.