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S

104.28.244.73:28015checked 24d ago

moddedoxide
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OVR is 100 less its top share among ranked servers.

Players now1/50
2% full
7-day average0peak –
Rank–ranked on player hours
Last wipe24d 20hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now40
07-day average196
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
S
104.28.244.73:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

No rank history yet.

Spec sheet

Address
104.28.244.73:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
13 Sep 2026, 06:12 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does S use?

No gather rate appears in the name of S. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on S?

S uses a procedural map that the game generates.

Tags

What do S's tags signify?

These tags come from S and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs163493 (Build): Game build is 163493; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature S?

The Boongarust lists that take S are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

What's the physical location of S?

From S, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 104.28.244.73:28015.

How often is S online?

S is down, with the last sighting 24 days 18 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. 13 September 2026 is when Boongarust first spotted it.

What Rust version is S using?

Rust network protocol 2633 and build 163493 on Windows: that is S. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

How often does S wipe?

S's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 24 days 20 hours.

Population

What's the player count on S?

S last showed life 24 days 18 hours ago; it is offline now.

How to join

How do you connect to S?

Press F1 in Rust to open the console and enter client.connect 104.28.244.73:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Your game version must equal protocol 2633 to get in.
cs163493GameBuild Game build is 163493.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.