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mortal.wish

NA107.174.232.22:28015checked 12m ago

vanillacarbonpremium
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 38%.

Players now0/50
0% full
7-day average0peak 1
Rank#9,061▲ 6836 places this week
Last wipe5d 22hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

mortal.wish Rusty Moose |US Monthly|
0Players now583
07-day average423
50Slots625
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
NARegionNA

Wipe receipt

Boongarust
mortal.wish
107.174.232.22:28015
WIPEDPEAK
02.10 02:041
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of mortal.wish
Procedural Map · 3000 · seed 2024

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040001:0010:0019:0005:0014:0023:00

The ranking

Up 6836 places on last week. Top 38% of all ranked servers, top 65% in NA. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
107.174.232.22:28015
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 02:04 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are mortal.wish's rules and configuration?

The name of mortal.wish does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You see it under Community in the browser: it is a community server. You find Carbon plugins in use. The server describes itself as vanilla: as Facepunch intended: standard rates, no kits, no extra rules. You must hold Rust premium to get in. VAC is on: Valve's anti-cheat is running.

What's the map on mortal.wish?

mortal.wish uses a procedural map of 3,000 that the game generates with seed 2024. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What do mortal.wish's tags signify?

The game's server browser reads the tags mortal.wish publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp50 (Max players): 50 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^y (Carbon): Carbon handles the plugins here; ^q (Premium): You must hold Rust premium to get in; NA (North America): The server browser files it under North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature mortal.wish?

The Boongarust lists that take mortal.wish are: The busiest community servers in Rust, North America Rust servers and Vanilla Rust servers. It appears on the server list when you filter by: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server info

Performance of mortal.wish: does it hold up?

Server fps held an average of 205 across the last 48 hours, minimum 175. The entity count reached 49,348: buildings, deployables and the rest of the world. It drew as much as 2,732 MB of memory. What players call lag is low fps plus a rising entity count.

Where can you find mortal.wish?

With its NA tag, mortal.wish lists itself in North America. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 107.174.232.22:28015.

How often is mortal.wish online?

Online: mortal.wish, at this moment. Its reported uptime points to a restart roughly 4 days 20 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.

What Rust version is mortal.wish using?

On Linux, mortal.wish runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How does mortal.wish handle wipe day?

Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 27 hours after it.

mortal.wish wipes on what schedule?

mortal.wish's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 5 days 22 hours old.

Player counts

What's mortal.wish's rank among Rust servers?

Ranked #9,061 on the week's player hours, mortal.wish sits in the top 38% overall and #1,296 in North America.

How many players are on mortal.wish?

Right now, 0 players are on mortal.wish, which has 50 slots. The average over the last seven days was 0 players, with a peak of 1. The busiest time in the last 48 hours was 01:00 UTC, with an average of 0 players.

How to join

What's the process to join mortal.wish?

To connect, open the console with F1 in Rust and type client.connect 107.174.232.22:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. You must hold Rust premium to get in. You can find its website at https://mortalwish.net/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^y,^v,NA,^q,gmvanilla,cs166652,ts8.

gmvanillaGameGame mode Unchanged vanilla survival.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Running build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^vDifficultyVanilla As Facepunch intended: standard rates, no kits, no extra rules.
^yMods and accessCarbon Carbon handles the plugins here.
^qMods and accessPremium You must hold Rust premium to get in.
NARegionNorth America The server browser files it under North America.

Flag meanings are Facepunch's.