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DevHev Local

109.194.35.245:28015checked 16h ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 34%.

Players now1/50
2% full
7-day average1peak 1
Rank#8,203▼ 1792 places this week
Last wipe2d 22hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75112:0009:0010:0012:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now35
17-day average198
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
DevHev Local
109.194.35.245:28015
WIPEDPEAK
05.10 06:351
02.10 03:391
29.09 22:162
28.09 17:573
WIPES SEEN4
AVG CYCLE2.2 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of DevHev Local
Procedural Map · 1600 · seed 1492357730

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040012:0009:0010:0012:00

The ranking

Down 1792 places on last week. Top 34% of all ranked servers. Daily; 1 is best.

RankRank in region
12.5k5k7.5k10k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Spec sheet

Address
109.194.35.245:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 06:35 UTC
Hostname
–
First seen
28 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are DevHev Local's rules and configuration?

There is no gather rate in the name of DevHev Local. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on DevHev Local?

The map on DevHev Local is procedural, size 1,600, generated with seed 1492357730 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on DevHev Local for?

gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Game build is 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference are the tags DevHev Local puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show DevHev Local?

The Boongarust lists that take DevHev Local are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Is DevHev Local laggy?

The 48-hour average was 237 server fps; the floor was 237. The entity count reached 8,955: buildings, deployables and the rest of the world. At its highest, memory consumption was 1,030 MB. Players feel lag when fps drops and entities pile up.

What's the physical location of DevHev Local?

From DevHev Local, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 109.194.35.245:28015.

How often is DevHev Local online?

Last seen 16 hours ago, DevHev Local is offline at the moment. The uptime it reports suggests a restart around 19 minutes ago. Uptime over the last 7 full days came to 9%, 15 hours from 168. It entered Boongarust's records on 28 September 2026.

Which Rust build does DevHev Local have?

Rust network protocol 2634 and build 166652 on Windows: that is DevHev Local. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

What happens on wipe day at DevHev Local?

1 players was the average peak on recent wipes. Peak crowd on the latest wipe came 0 hours after it.

DevHev Local wipes on what schedule?

No next wipe to predict here. DevHev Local goes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 2 days 22 hours old.

Population

What's DevHev Local's rank among Rust servers?

Player hours over seven days put DevHev Local at #8,203, in the top 34% of all ranked servers.

How many players are on DevHev Local?

Offline. DevHev Local was last seen 16 hours ago. It averaged 1 players over the last seven days and peaked at 1. Over the last 48 hours, the busiest hour was 10:00 UTC, averaging 1 players.

How to join

How can you get into DevHev Local?

Press F1 in Rust to open the console and enter client.connect 109.194.35.245:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Game build is 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.