Island Chronicles: Devserver
OVR is 100 less its top share among ranked servers: top 42%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
116.202.235.53:50002
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 42% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 116.202.235.53:50002
- Region
- –
- Max players
- 20
- Group limit
- 10 max
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 09:49 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Island Chronicles: Devserver use?
The name of Island Chronicles: Devserver does not include a gather rate. Group size is limited to 10 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC off.
What's the map on Island Chronicles: Devserver?
A procedural map of 1,000 with seed 1107645345 is in use on Island Chronicles: Devserver, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. You see the map name as: Custom Map.
Tags
What do Island Chronicles: Devserver's tags signify?
gmrust (Game mode): Survival as Rust normally plays; mp20 (Max players): 20 players fit in; ts10 (Group limit): 10 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptsw (Networking): It runs on sw; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags Island Chronicles: Devserver puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Island Chronicles: Devserver appear in Boongarust lists?
These Boongarust lists are a fit for Island Chronicles: Devserver: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
How smooth is Island Chronicles: Devserver?
Average server fps over the last 48 hours was 30, with a low of 29. At its peak, it held 1,883 entities, including buildings and deployables. Memory use peaked at 779 MB. What players call lag is low fps plus a rising entity count.
What's the physical location of Island Chronicles: Devserver?
No region is published by Island Chronicles: Devserver. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 116.202.235.53:50002.
How reliable is Island Chronicles: Devserver?
Island Chronicles: Devserver is down, with the last sighting 32 hours ago. The uptime it reports suggests a restart around 1 hours ago. 3 hours out of 72 across the last 3 full days. 4% uptime. It entered Boongarust's records on 4 October 2026.
Which Rust build does Island Chronicles: Devserver have?
On Windows, Island Chronicles: Devserver runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
When does Island Chronicles: Devserver wipe?
With so few of Island Chronicles: Devserver's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 4 days 6 hours.
Player counts
Where does Island Chronicles: Devserver sit in the rankings?
Ranked #9,961 on seven-day player hours, Island Chronicles: Devserver is in the top 42% overall.
Is Island Chronicles: Devserver busy?
Island Chronicles: Devserver last showed life 32 hours ago; it is offline now. The average over the last seven days was 1 players, with a peak of 1. It was busiest at 08:00 UTC in the last 48 hours, with 1 players on average.
How to join
How do you connect to Island Chronicles: Devserver?
To connect, open the console with F1 in Rust and type client.connect 116.202.235.53:50002. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z.
Flag meanings are Facepunch's.