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Pinny Test

118.160.81.127:28015checked 1d ago

moddedoxide
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OVR is 100 less its top share among ranked servers: top 27%.

Players now1/10
10% full
7-day average3peak 5
Rank#6,152ranked on player hours
Last wipe4d 18hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123411:0012:0013:0014:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

1Players now198
37-day average319
10Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Pinny Test
118.160.81.127:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Pinny Test
Procedural Map · 5000 · seed 2128749943

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040011:0012:0013:0014:00

The ranking

Top 27% of all ranked servers. Daily; 1 is best.

RankRank in region
12k4k6k8k4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
118.160.81.127:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 01:48 UTC
Hostname
–
First seen
4 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Pinny Test's rules and configuration?

The name of Pinny Test does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on Pinny Test?

Pinny Test uses a procedural map of 5,000 that the game generates with seed 2128749943. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What do Pinny Test's tags signify?

The game's server browser reads the tags Pinny Test publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Running build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature Pinny Test?

The Boongarust lists that take Pinny Test are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Performance of Pinny Test: does it hold up?

Server fps held an average of 216 across the last 48 hours, minimum 212. The entity count reached 150,953: buildings, deployables and the rest of the world. Memory use peaked at 2,764 MB. Lag, to players, means low fps and a growing entity count.

Where can you find Pinny Test?

From Pinny Test, there is no region. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 118.160.81.127:28015.

How often is Pinny Test online?

Offline now, Pinny Test was last seen 30 hours ago. The uptime it reports suggests a restart around 2 hours ago. 9 hours out of 72 across the last 3 full days. 12% uptime. The first record Boongarust has is 4 October 2026.

What Rust version is Pinny Test using?

On Windows, Pinny Test runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Pinny Test wipes on what schedule?

The record holds too few of Pinny Test's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 4 days 18 hours old.

Player counts

Where does Pinny Test sit in the rankings?

In the top 27% of all ranked servers, Pinny Test is #6,152 on player hours over the last seven days.

Is Pinny Test busy?

Offline. Pinny Test was last seen 30 hours ago. It averaged 3 players over the last seven days and peaked at 5. Over the last 48 hours, the busiest hour was 13:00 UTC, averaging 3 players.

Join the server

How do you connect to Pinny Test?

Press F1 in Rust to open the console and enter client.connect 118.160.81.127:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players Room for 10.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Running build 166652.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.