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[JP][PVE]UC-RUST-Server

118.27.225.39:28015checked 12m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#16,508▼ 12233 places this week
Last wipe34d 12hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now71
07-day average66
50Slots100
8Group limit8
vanillaGather ratevanilla
–Wipes–
–RegionEA

Wipe receipt

Boongarust
[JP][PVE]UC-RUST-Server
118.27.225.39:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [JP][PVE]UC-RUST-Server
Custom Map · 4000 · seed 1337

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608013:0022:0007:0017:0002:0011:00

The ranking

Down 12233 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
118.27.225.39:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Sep 2026, 23:48 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does [JP][PVE]UC-RUST-Server use?

No gather rate appears in the name of [JP][PVE]UC-RUST-Server. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on [JP][PVE]UC-RUST-Server?

A procedural map of 4,000 with seed 1337 is in use on [JP][PVE]UC-RUST-Server, made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. Custom Map is the map name.

Server tags

How should you read the tags on [JP][PVE]UC-RUST-Server?

These tags come from [JP][PVE]UC-RUST-Server and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs162929 (Build): Build 162929; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does [JP][PVE]UC-RUST-Server appear in Boongarust lists?

On these Boongarust lists you will find [JP][PVE]UC-RUST-Server: Top modded Rust servers. It appears on the server list when you filter by: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Performance of [JP][PVE]UC-RUST-Server: does it hold up?

Server fps held an average of 58 across the last 48 hours, minimum 54. The entity count reached 105,515: buildings, deployables and the rest of the world. At its highest, memory consumption was 3,453 MB. What players call lag is low fps plus a rising entity count.

What's the location of [JP][PVE]UC-RUST-Server?

No region tag comes from [JP][PVE]UC-RUST-Server, but the name it uses points to Asia. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 118.27.225.39:28015.

What's the uptime like on [JP][PVE]UC-RUST-Server?

[JP][PVE]UC-RUST-Server is up as you read this. A restart happened about 15 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.

Which Rust build does [JP][PVE]UC-RUST-Server have?

Rust network protocol 2633 and build 162929 on Linux: that is [JP][PVE]UC-RUST-Server. You must match the protocol to join; Steam updates it automatically.

Wipe info

How often does [JP][PVE]UC-RUST-Server wipe?

The record holds too few of [JP][PVE]UC-RUST-Server's wipes to tell its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 34 days 12 hours.

Population

Where does [JP][PVE]UC-RUST-Server sit in the rankings?

In the top 70% of all ranked servers, [JP][PVE]UC-RUST-Server is #16,508 on player hours over the last seven days.

Is [JP][PVE]UC-RUST-Server busy?

Right now, 0 players are on [JP][PVE]UC-RUST-Server, which has 50 slots. It averaged 0 players over the last seven days.

How to join

How can you get into [JP][PVE]UC-RUST-Server?

To connect, open the console with F1 in Rust and type client.connect 118.27.225.39:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs162929GameBuild Build 162929.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.