← All servers
Offline

RetroPVE (Testing Server)

OC123.50.149.73:28015checked 6h ago

monthly wipes moddedcarbon
Join the server

OVR is 100 less its top share among ranked servers: top 19%.

Players now0/100
0% full
7-day average1peak 4
Rank#4,549▲ 3553 places this week
Last wipe6d 21hmonthly schedule
Next wipe28d 2hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123417:0001:0009:0018:0002:0010:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

RetroPVE (Testing Server) New Zealand MAP|Tugboats|Deepsea|Low...
0Players now1
17-day average1
100Slots100
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
OCRegionOC

Wipe receipt

Boongarust
RetroPVE (Testing Server)
123.50.149.73:28015
WIPEDPEAK
01.10 16:482
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of RetroPVE (Testing Server)
Procedural Map · 5000 · seed 511332

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 2h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020017:0001:0009:0018:0002:0010:00

The ranking

Up 3553 places on last week. Top 19% of all ranked servers, top 55% in OC. Daily; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Spec sheet

Address
123.50.149.73:28015
Region
OC
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:30 UTC
Hostname
–
First seen
28 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does RetroPVE (Testing Server) use?

The name of RetroPVE (Testing Server) does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. The server has VAC on.

What's the map on RetroPVE (Testing Server)?

A procedural map of 5,000 with seed 511332 is in use on RetroPVE (Testing Server), made by the game. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

What do RetroPVE (Testing Server)'s tags signify?

The game's server browser reads the tags RetroPVE (Testing Server) publishes: gmvanilla (Game mode): Unchanged vanilla survival; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): You will find it in the browser under Oceania. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show RetroPVE (Testing Server)?

The Boongarust lists that take RetroPVE (Testing Server) are: Oceania Rust servers, live and Top modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server details

How smooth is RetroPVE (Testing Server)?

Average server fps over the last 48 hours was 147, with a low of 110. Buildings, deployables and everything else added up to as many as 139,617 entities. Memory use peaked at 4,354 MB. What players call lag is low fps plus a rising entity count.

What's the location of RetroPVE (Testing Server)?

With its OC tag, RetroPVE (Testing Server) lists itself in Oceania. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 123.50.149.73:28015.

How often is RetroPVE (Testing Server) online?

Last seen 6 hours ago, RetroPVE (Testing Server) is offline at the moment. The uptime it reports suggests a restart around 2 days 11 hours ago. Uptime over the last 7 full days came to 91%, 153 hours from 168. The first record Boongarust has is 28 September 2026.

What Rust version is RetroPVE (Testing Server) using?

On Linux, RetroPVE (Testing Server) runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How does RetroPVE (Testing Server) handle wipe day?

Across recent wipes, the average peak was 2 players. The crowd on the latest wipe peaked 3 hours in.

How often does RetroPVE (Testing Server) wipe?

The force wipe is the only wipe for RetroPVE (Testing Server), once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. 6 days 21 hours ago this server built its current world. Its tags say it wipes monthly.

Population

What's RetroPVE (Testing Server)'s rank among Rust servers?

Seven-day player hours put RetroPVE (Testing Server) at #4,549, within the top 19% of ranked servers and #120 across Oceania.

What's the player count on RetroPVE (Testing Server)?

Down right now: RetroPVE (Testing Server), last spotted 6 hours back. It averaged 1 players over the last seven days and peaked at 4.

Join the server

What's the process to join RetroPVE (Testing Server)?

Press F1 in Rust to open the console and enter client.connect 123.50.149.73:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8.

gmvanillaGameGame mode Unchanged vanilla survival.
mp100GameMax players Room for 100.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166494GameBuild Build 166494.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code No region code on record.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^zMods and accessModded It is Modded: plugins or settings make the difference.
^yMods and accessCarbon Plugin framework: Carbon.
OCRegionOceania You will find it in the browser under Oceania.

Flag meanings are Facepunch's.