BRUTAL TOKYO TEST1
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
124.98.24.0:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 171 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 124.98.24.0:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Sep 2026, 15:05 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are BRUTAL TOKYO TEST1's rules and configuration?
The name of BRUTAL TOKYO TEST1 does not include a gather rate. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.
What's the map on BRUTAL TOKYO TEST1?
BRUTAL TOKYO TEST1 uses a procedural map that the game generates.
Server tags
What are the tags on BRUTAL TOKYO TEST1 for?
The game's server browser reads the tags BRUTAL TOKYO TEST1 publishes: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Your game version must equal protocol 2633 to get in; cs164530 (Build): Running build 164530; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here; sc1 (Custom tag): A plugin or the owner set this one. It is not a standard Rust tag. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
What Boongarust lists feature BRUTAL TOKYO TEST1?
These Boongarust lists are a fit for BRUTAL TOKYO TEST1: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server info
What's the physical location of BRUTAL TOKYO TEST1?
No region is published by BRUTAL TOKYO TEST1. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 124.98.24.0:28015.
How reliable is BRUTAL TOKYO TEST1?
Offline now, BRUTAL TOKYO TEST1 was last seen 13 days 19 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. 13 September 2026 is when Boongarust first spotted it.
What Rust version is BRUTAL TOKYO TEST1 using?
Rust network protocol 2633 and build 164530 on Windows: that is BRUTAL TOKYO TEST1. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
How often does BRUTAL TOKYO TEST1 wipe?
With so few of BRUTAL TOKYO TEST1's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 30 days 15 hours ago this server built its current world.
Population
Ranking wise, where does BRUTAL TOKYO TEST1 place?
Ranked #15,666 on seven-day player hours, BRUTAL TOKYO TEST1 is in the top 71% overall.
Is BRUTAL TOKYO TEST1 busy?
Down right now: BRUTAL TOKYO TEST1, last spotted 13 days 19 hours back.
How to join
How can you get into BRUTAL TOKYO TEST1?
Press F1 in Rust to open the console and enter client.connect 124.98.24.0:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,sc1,ts8,^z,^y.
Flag meanings are Facepunch's.