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Relics Dev Server

125.254.123.81:28015checked 10m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 40%.

Players now0/10
0% full
7-day average0peak 1
Rank#9,164▼ 1446 places this week
Last wipe6d 14hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now50
07-day average255
10Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Relics Dev Server
125.254.123.81:28015
WIPEDPEAK
02.10 10:201
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 1446 places on last week. Top 40% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
125.254.123.81:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 10:20 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Relics Dev Server's rules and configuration?

There is no gather rate in the name of Relics Dev Server. The group limit is 8 players, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on Relics Dev Server?

Relics Dev Server uses a procedural map that the game generates.

Server tags

What are the tags on Relics Dev Server for?

gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Room for 10; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags Relics Dev Server puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

What Boongarust lists feature Relics Dev Server?

The Boongarust lists that take Relics Dev Server are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

What's the physical location of Relics Dev Server?

No region comes from Relics Dev Server. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 125.254.123.81:28015.

What's the uptime like on Relics Dev Server?

Right now Relics Dev Server is live. Uptime over the last 7 full days came to 100%, 168 hours from 168. The first record Boongarust has is 13 September 2026.

What Rust version is Relics Dev Server using?

On Linux, Relics Dev Server runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Wipe day at Relics Dev Server: what's it like?

Across recent wipes, the average peak was 1 players. Peak crowd on the latest wipe came 3 hours after it.

Relics Dev Server wipes on what schedule?

Relics Dev Server's wipes are too few on record to show a rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 6 days 14 hours ago this server built its current world.

Population

Ranking wise, where does Relics Dev Server place?

Ranked #9,164 on seven-day player hours, Relics Dev Server is in the top 40% overall.

How many players are on Relics Dev Server?

Relics Dev Server is showing 0 players on 10 slots right now. The average over the last seven days was 0 players, with a peak of 1. Over the last 48 hours, the busiest hour was 10:00 UTC, averaging 1 players.

Join the server

How do you connect to Relics Dev Server?

To connect, open the console with F1 in Rust and type client.connect 125.254.123.81:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players Room for 10.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Running build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.