EPIC PvE Local Production Validation
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
129.228.26.174:28115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 473 places on last week. Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 129.228.26.174:28115
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 02:27 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does EPIC PvE Local Production Validation use?
No gather rate appears in the name of EPIC PvE Local Production Validation. It uses the default group size of 8 players. survival is the game mode, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. The server has VAC on.
Tags
What do EPIC PvE Local Production Validation's tags signify?
These tags come from EPIC PvE Local Production Validation and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp5 (Max players): 5 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon handles the plugins here. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature EPIC PvE Local Production Validation?
The Boongarust lists that take EPIC PvE Local Production Validation are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
What's the location of EPIC PvE Local Production Validation?
No region is published by EPIC PvE Local Production Validation. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 129.228.26.174:28115.
What's the uptime like on EPIC PvE Local Production Validation?
Online: EPIC PvE Local Production Validation, at this moment. Last 7 full days: 51% uptime, with 86 hours up out of 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does EPIC PvE Local Production Validation have?
On Windows, EPIC PvE Local Production Validation runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe info
Wipe day at EPIC PvE Local Production Validation: what's it like?
Across recent wipes, the average peak was 0 players. The crowd on the latest wipe peaked 0 hours in.
When does EPIC PvE Local Production Validation wipe?
With so few of EPIC PvE Local Production Validation's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. 6 days 6 hours ago this server built its current world.
Player counts
What's EPIC PvE Local Production Validation's rank among Rust servers?
In the top 70% of all ranked servers, EPIC PvE Local Production Validation is #16,584 on player hours over the last seven days.
What's the player count on EPIC PvE Local Production Validation?
EPIC PvE Local Production Validation is showing 0 players on 5 slots right now. It pulled in 0 players on average over the past seven days.
Join the server
What's the process to join EPIC PvE Local Production Validation?
Press F1 in Rust to open the console and enter client.connect 129.228.26.174:28115. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.
Flag meanings are Facepunch's.