EPIC PvE Local Staging Validation
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
129.228.26.174:29115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 2725 places on last week. Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 129.228.26.174:29115
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 22:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are EPIC PvE Local Staging Validation's rules and configuration?
The name of EPIC PvE Local Staging Validation does not include a gather rate. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Carbon plugins in use. VAC, Valve's anti-cheat, is enabled.
Tags
How should you read the tags on EPIC PvE Local Staging Validation?
These tags come from EPIC PvE Local Staging Validation and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166655 (Build): Running build 166655; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Carbon handles the plugins here. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.
Where does EPIC PvE Local Staging Validation appear in Boongarust lists?
On these Boongarust lists you will find EPIC PvE Local Staging Validation: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Where can you find EPIC PvE Local Staging Validation?
No region is published by EPIC PvE Local Staging Validation. What you see on Boongarust is where a server says it is, not where the machine is found to stand. Connect at 129.228.26.174:29115.
How reliable is EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation is down, with the last sighting 5 hours ago. Last 7 full days: 23% uptime, with 38 hours up out of 168. The first record Boongarust has is 13 September 2026.
What Rust version is EPIC PvE Local Staging Validation using?
Rust network protocol 2634 and build 166655 on Windows: that is EPIC PvE Local Staging Validation. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
Wipe day at EPIC PvE Local Staging Validation: what's it like?
1 players was the average peak on recent wipes. Peak crowd on the latest wipe came 4 hours after it.
How often does EPIC PvE Local Staging Validation wipe?
With so few of EPIC PvE Local Staging Validation's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 7 days 19 hours old.
Player counts
Ranking wise, where does EPIC PvE Local Staging Validation place?
Player hours over seven days put EPIC PvE Local Staging Validation at #16,084, in the top 69% of all ranked servers.
What's the player count on EPIC PvE Local Staging Validation?
Offline. EPIC PvE Local Staging Validation was last seen 5 hours ago. It averaged 0 players over the last seven days.
Join the server
What's the process to join EPIC PvE Local Staging Validation?
To connect, open the console with F1 in Rust and type client.connect 129.228.26.174:29115. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y.
Flag meanings are Facepunch's.