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Rust Devblog 240

13.143.172.30:28015checked 2d ago

modded
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/50
0% full
7-day average0peak –
Rank#16,408ranked on player hours
Last wipe2d 1hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now111
07-day average200
50Slots200
–Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Rust Devblog 240
13.143.172.30:28015
WIPEDPEAK
06.10 11:140
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct

Spec sheet

Address
13.143.172.30:28015
Region
–
Max players
50
Group limit
not published
Wipe schedule
–
Last wipe
6 Oct 2026, 11:28 UTC
Hostname
–
First seen
6 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Rust Devblog 240's rules and configuration?

No gather rate appears in the name of Rust Devblog 240. There is no published group limit. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. VAC is off: Valve's anti-cheat is not running.

What's the map on Rust Devblog 240?

Rust Devblog 240 uses a procedural map that the game generates.

Tags

What are the tags on Rust Devblog 240 for?

These tags come from Rust Devblog 240 and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; v2283 (Protocol): Protocol 2283: match it or you cannot join; ptrak (Networking): This runs on RakNet, the game's default network layer; oxide (Oxide): Oxide (uMod) handles the plugins; modded (Modded): Modded: plugins or settings change how it plays; hd53cb39f (Custom tag): This is no standard Rust tag; a plugin or the owner put it there; stok (Custom tag): This is no standard Rust tag; a plugin or the owner put it there. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature Rust Devblog 240?

On these Boongarust lists you will find Rust Devblog 240: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Last wipe: In the last 3 days.

Server info

Where can you find Rust Devblog 240?

From Rust Devblog 240, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 13.143.172.30:28015.

How often is Rust Devblog 240 online?

Rust Devblog 240 is down, with the last sighting 2 days ago. Out of 24 hours in the last 1 full day, it was up 0. That is 0%. The first record Boongarust has is 6 October 2026.

Which Rust build does Rust Devblog 240 have?

Rust network protocol 2283 on Windows: that is Rust Devblog 240. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

What happens on wipe day at Rust Devblog 240?

Across recent wipes, the average peak was 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does Rust Devblog 240 wipe?

Rust Devblog 240's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 1 hours ago this server built its current world.

Player counts

Ranking wise, where does Rust Devblog 240 place?

In the top 69% of all ranked servers, Rust Devblog 240 is #16,408 on player hours over the last seven days.

What's the player count on Rust Devblog 240?

Down right now: Rust Devblog 240, last spotted 2 days back. It pulled in 0 players on average over the past seven days.

How to join

What's the process to join Rust Devblog 240?

Press F1 in Rust to open the console and enter client.connect 13.143.172.30:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,v2283,hd53cb39f,stok,gmrust,oxide,modded.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
v2283GameProtocol Protocol 2283: match it or you cannot join.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
oxideMods and accessOxide Oxide (uMod) handles the plugins.
moddedMods and accessModded Modded: plugins or settings change how it plays.
hd53cb39fOtherCustom tag This is no standard Rust tag; a plugin or the owner put it there.
stokOtherCustom tag This is no standard Rust tag; a plugin or the owner put it there.

Flag meanings are Facepunch's.