Rust Devblog 240
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
13.143.172.30:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 13.143.172.30:28015
- Region
- –
- Max players
- 50
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 11:28 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are Rust Devblog 240's rules and configuration?
No gather rate appears in the name of Rust Devblog 240. There is no published group limit. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. VAC is off: Valve's anti-cheat is not running.
What's the map on Rust Devblog 240?
Rust Devblog 240 uses a procedural map that the game generates.
Tags
What are the tags on Rust Devblog 240 for?
These tags come from Rust Devblog 240 and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; v2283 (Protocol): Protocol 2283: match it or you cannot join; ptrak (Networking): This runs on RakNet, the game's default network layer; oxide (Oxide): Oxide (uMod) handles the plugins; modded (Modded): Modded: plugins or settings change how it plays; hd53cb39f (Custom tag): This is no standard Rust tag; a plugin or the owner put it there; stok (Custom tag): This is no standard Rust tag; a plugin or the owner put it there. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature Rust Devblog 240?
On these Boongarust lists you will find Rust Devblog 240: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Last wipe: In the last 3 days.
Server info
Where can you find Rust Devblog 240?
From Rust Devblog 240, there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 13.143.172.30:28015.
How often is Rust Devblog 240 online?
Rust Devblog 240 is down, with the last sighting 2 days ago. Out of 24 hours in the last 1 full day, it was up 0. That is 0%. The first record Boongarust has is 6 October 2026.
Which Rust build does Rust Devblog 240 have?
Rust network protocol 2283 on Windows: that is Rust Devblog 240. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
What happens on wipe day at Rust Devblog 240?
Across recent wipes, the average peak was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does Rust Devblog 240 wipe?
Rust Devblog 240's wipes are too few on record to show a rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 1 hours ago this server built its current world.
Player counts
Ranking wise, where does Rust Devblog 240 place?
In the top 69% of all ranked servers, Rust Devblog 240 is #16,408 on player hours over the last seven days.
What's the player count on Rust Devblog 240?
Down right now: Rust Devblog 240, last spotted 2 days back. It pulled in 0 players on average over the past seven days.
How to join
What's the process to join Rust Devblog 240?
Press F1 in Rust to open the console and enter client.connect 13.143.172.30:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp50,ptrak,v2283,hd53cb39f,stok,gmrust,oxide,modded.
Flag meanings are Facepunch's.