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[EA]Japan-Server |PvP|

EA133.117.73.110:28015checked 8m ago

biweekly wipes moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 30%.

Players now2/100
2% full
7-day average0peak 2
Rank#6,771▲ 211 places this week
Last wipe7d 15hbiweekly schedule
Next wipe6d 7hThu 15 Oct, 18:55 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.511.5212:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

2Players now6
07-day average21
100Slots100
8Group limit10
vanillaGather ratevanilla
biweeklyWipesbiweekly
EARegionEA

Wipe receipt

Boongarust
[EA]Japan-Server |PvP|
133.117.73.110:28015
WIPEDPEAK
01.10 18:55 FW4
16.09 13:050
WIPES SEEN2
AVG CYCLE15.2 DAYS
NEXT WIPE15.10 18:55
SCHEDULEBIWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [EA]Japan-Server |PvP|
Custom Map · 4096 · seed 1337
Next wipe Thursday 15 October · 18:55 UTC In 6d 7h. Its biweekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

05010015020012:0021:0006:0015:0000:0009:00

The ranking

Up 211 places on last week. Top 30% of all ranked servers, top 76% in EA. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Spec sheet

Address
133.117.73.110:28015
Region
EA
Max players
100
Group limit
8, the default
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 19:53 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does [EA]Japan-Server |PvP| use?

There is no gather rate in the name of [EA]Japan-Server |PvP|. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on [EA]Japan-Server |PvP|?

A procedural map of 4,096 with seed 1337 is in use on [EA]Japan-Server |PvP|, made by the game. View it on RustMaps from this page: identical size and seed give an identical map. The map is called Custom Map.

Server tags

How should you read the tags on [EA]Japan-Server |PvP|?

The game's server browser reads the tags [EA]Japan-Server |PvP| publishes: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): 100 players fit in; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Game build is 166494; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference; EA (East Asia): The server browser files it under East Asia. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show [EA]Japan-Server |PvP|?

The Boongarust lists that take [EA]Japan-Server |PvP| are: Top modded Rust servers. It appears on the server list when you filter by: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

How smooth is [EA]Japan-Server |PvP|?

The 48-hour average was 86 server fps; the floor was 18. At its peak, it held 105,886 entities, including buildings and deployables. At its highest, memory consumption was 2,990 MB. Lag, to players, means low fps and a growing entity count.

Where can you find [EA]Japan-Server |PvP|?

With its EA tag, [EA]Japan-Server |PvP| lists itself in Asia. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 133.117.73.110:28015.

How reliable is [EA]Japan-Server |PvP|?

[EA]Japan-Server |PvP| is up as you read this. A restart happened about 11 hours ago, based on the uptime figure. Uptime over the last 7 full days came to 100%, 168 hours from 168. 13 September 2026 is when Boongarust first spotted it.

What Rust version is [EA]Japan-Server |PvP| using?

Rust network protocol 2634 and build 166494 on Linux: that is [EA]Japan-Server |PvP|. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

What happens on wipe day at [EA]Japan-Server |PvP|?

2 players was the average peak on recent wipes. The crowd on the latest wipe peaked 14 hours in.

When does [EA]Japan-Server |PvP| wipe?

Its tag sets the prediction: too few of [EA]Japan-Server |PvP|'s wipes are on record to confirm its schedule. Thursday 15 October at 18:55 UTC is when the next wipe comes. 7 days 15 hours ago this server built its current world. Its tags say it wipes every two weeks.

Player counts

Ranking wise, where does [EA]Japan-Server |PvP| place?

Seven-day player hours put [EA]Japan-Server |PvP| at #6,771, within the top 30% of ranked servers and #400 across Asia.

What's the player count on [EA]Japan-Server |PvP|?

Right now, 2 players are on [EA]Japan-Server |PvP|, which has 100 slots. The average over the last seven days was 0 players, with a peak of 2. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.

Join the server

What's the process to join [EA]Japan-Server |PvP|?

To connect, open the console with F1 in Rust and type client.connect 133.117.73.110:28015. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://discord.com/invite/473S8yCnC7.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp100GameMax players 100 players fit in.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166494GameBuild Game build is 166494.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^bWipe scheduleBiweekly Two-week wipe cycle.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.
EARegionEast Asia The server browser files it under East Asia.

Flag meanings are Facepunch's.