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Local Dev Server (No-EAC)

134.195.101.194:28015checked 12d ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 72%.

Players now0/50
0% full
7-day average0peak –
Rank#16,818▼ 6233 places this week
Last wipe12d 6hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now42
07-day average239
50Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Local Dev Server (No-EAC)
134.195.101.194:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Down 6233 places on last week. Top 72% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Spec sheet

Address
134.195.101.194:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
26 Sep 2026, 18:47 UTC
Hostname
–
First seen
26 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Local Dev Server (No-EAC) use?

There is no gather rate in the name of Local Dev Server (No-EAC). It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is off: Valve's anti-cheat is not running.

What's the map on Local Dev Server (No-EAC)?

The map on Local Dev Server (No-EAC) is procedural, created by the game.

Tags

What are the tags on Local Dev Server (No-EAC) for?

gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): 50 players fit in; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs165217 (Build): Build 165217; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game are the tags Local Dev Server (No-EAC) puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature Local Dev Server (No-EAC)?

On these Boongarust lists you will find Local Dev Server (No-EAC): Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

Where can you find Local Dev Server (No-EAC)?

From Local Dev Server (No-EAC), there is no region. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 134.195.101.194:28015.

What's the uptime like on Local Dev Server (No-EAC)?

Local Dev Server (No-EAC) is down, with the last sighting 12 days 2 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. It entered Boongarust's records on 26 September 2026.

Which Rust build does Local Dev Server (No-EAC) have?

On Windows, Local Dev Server (No-EAC) runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

How often does Local Dev Server (No-EAC) wipe?

With so few of Local Dev Server (No-EAC)'s wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 12 days 6 hours.

Player counts

What's Local Dev Server (No-EAC)'s rank among Rust servers?

In the top 72% of all ranked servers, Local Dev Server (No-EAC) is #16,818 on player hours over the last seven days.

What's the player count on Local Dev Server (No-EAC)?

Offline. Local Dev Server (No-EAC) was last seen 12 days 2 hours ago.

Join the server

How can you get into Local Dev Server (No-EAC)?

To connect, open the console with F1 in Rust and type client.connect 134.195.101.194:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players 50 players fit in.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs165217GameBuild Build 165217.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.