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4Netplayers Rust Server

134.255.222.180:20600checked 7m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/10
0% full
7-day average0peak –
Rank#16,036▼ 2700 places this week
Last wipe5d 12hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now280
07-day average326
10Slots350
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
4Netplayers Rust Server
134.255.222.180:20600
WIPEDPEAK
03.10 06:440
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers Rust Server
Procedural Map · 4000 · seed 1234567890

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304020:0005:0014:0000:0009:0018:00

The ranking

Down 2700 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
134.255.222.180:20600
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 06:44 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does 4Netplayers Rust Server use?

No gather rate appears in the name of 4Netplayers Rust Server. It uses the default group size of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC on.

What's the map on 4Netplayers Rust Server?

4Netplayers Rust Server uses a procedural map of 4,000 that the game generates with seed 1234567890. The map is identical for the same size and seed, so RustMaps can show it from this page.

Tags

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167058 (Build): Running build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game are the tags 4Netplayers Rust Server puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does 4Netplayers Rust Server appear in Boongarust lists?

On these Boongarust lists you will find 4Netplayers Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

How smooth is 4Netplayers Rust Server?

Average server fps over the last 48 hours was 28, with a low of 17. The entity count reached 89,481: buildings, deployables and the rest of the world. It drew as much as 3,377 MB of memory. Players feel lag when fps drops and entities pile up.

What's the physical location of 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 134.255.222.180:20600.

How reliable is 4Netplayers Rust Server?

Right now 4Netplayers Rust Server is live. The uptime it reports suggests a restart around 11 hours ago. Uptime over the last 7 full days came to 99%, 166 hours from 168. It entered Boongarust's records on 13 September 2026.

Which Rust build does 4Netplayers Rust Server have?

Rust network protocol 2634 and build 167058 on Linux: that is 4Netplayers Rust Server. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

Wipe day at 4Netplayers Rust Server: what's it like?

Recent wipes peaked at 0 players on average. Peak crowd on the latest wipe came 0 hours after it.

How often does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 5 days 12 hours.

Population

Where does 4Netplayers Rust Server sit in the rankings?

Ranked #16,036 on seven-day player hours, 4Netplayers Rust Server is in the top 69% overall.

Is 4Netplayers Rust Server busy?

4Netplayers Rust Server is showing 0 players on 10 slots right now. It pulled in 0 players on average over the past seven days.

How to join

How do you connect to 4Netplayers Rust Server?

Press F1 in Rust to open the console and enter client.connect 134.255.222.180:20600. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z.

gmvanillaGameGame mode Survival in vanilla form.
mp10GameMax players Slot count: 10.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs167058GameBuild Running build 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.