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MobWars Test | Dev Server

134.255.255.19:28042checked 33m ago

moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 38%.

Players now0/10
0% full
7-day average0peak 2
Rank#9,035▼ 3579 places this week
Last wipe1d 13hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeakWipe
0123417:0000:0007:0015:0022:0005:00Wiped Tue 6 Oct, 17:23 UTCWIPE

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

MobWars Test | Dev Server Survivors.gg | 2 x Vanilla | Monthly
0Players now35
07-day average198
10Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
MobWars Test | Dev Server
134.255.255.19:28042
WIPEDPEAK
03.10 10:172
30.09 19:082
29.09 17:162
WIPES SEEN3
AVG CYCLE1.9 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of MobWars Test | Dev Server
Procedural Map · 4500 · seed 1

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

Server fpsWipe
010020030040017:0000:0007:0015:0022:0005:00Wiped Tue 6 Oct, 17:23 UTCWIPE

The ranking

Down 3579 places on last week. Top 38% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

====================================== MOB WARS PvE ====================================== Four Rival Gangs Control The Island [Easy] Roadside Crew [Medium] Midtown Mob [Hard] Crimson Order [Nightmare] The Syndicate ====================================== Features ====================================== + Custom PvE Experience + Gang Territories + Custom Boss Battles + Legendary Weapons + Custom Guns & Magazines + Better NPC AI + Progressive Difficulty + Bradley & Patrol Heli Events + Vehicle Licensing + Jetpacks + Magic Planters + Custom Monuments + Regular Content Updates ====================================== Optional Hardcore Mode ====================================== + Disable Tech Tree + Disable Gun Crafting + Research Table Progression Only + Repair Weapons with Scrap + Optional Challenge for Experienced Players ====================================== Progression ====================================== + Legendary Boss Drops + Rare Loot + Hidden Events + Territory Rewards + Unique Custom Events ====================================== Wipes ====================================== Map Wipe: Every 2 Weeks Skill Tree Wipe: Monthly ====================================== Why Mob Wars? ====================================== + No PvP + Friendly Community + Active Development + Balanced Progression + Regular QoL Updates + New Events & Content Added Frequently ====================================== Fight. Loot. Progress. Conquer. ======================================

Spec sheet

Address
134.255.255.19:28042
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 17:23 UTC
Hostname
–
First seen
18 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does MobWars Test | Dev Server use?

No gather rate appears in the name of MobWars Test | Dev Server. The group limit is 8 players, as the game defaults. It plays as survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on MobWars Test | Dev Server?

The map on MobWars Test | Dev Server is procedural, size 4,500, generated with seed 1 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What do MobWars Test | Dev Server's tags signify?

The game's server browser reads the tags MobWars Test | Dev Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Where does MobWars Test | Dev Server appear in Boongarust lists?

On these Boongarust lists you will find MobWars Test | Dev Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Performance of MobWars Test | Dev Server: does it hold up?

Server fps held an average of 172 across the last 48 hours, minimum 11. At its peak, it held 125,550 entities, including buildings and deployables. It drew as much as 3,634 MB of memory. Lag, to players, means low fps and a growing entity count.

Where can you find MobWars Test | Dev Server?

No region comes from MobWars Test | Dev Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 134.255.255.19:28042.

How often is MobWars Test | Dev Server online?

Last seen 33 minutes ago, MobWars Test | Dev Server is offline at the moment. The uptime it reports suggests a restart around 23 hours ago. 115 hours out of 168 across the last 7 full days. 68% uptime. 18 September 2026 is when Boongarust first spotted it.

Which Rust build does MobWars Test | Dev Server have?

Rust network protocol 2634 and build 166652 on Linux: that is MobWars Test | Dev Server. You must match the protocol to join; Steam updates it automatically.

Wipe info

What happens on wipe day at MobWars Test | Dev Server?

Recent wipes peaked at 2 players on average. Peak crowd on the latest wipe came 32 hours after it.

When does MobWars Test | Dev Server wipe?

No next wipe to predict here. MobWars Test | Dev Server goes at irregular times. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 37 hours.

Population

Where does MobWars Test | Dev Server sit in the rankings?

In the top 38% of all ranked servers, MobWars Test | Dev Server is #9,035 on player hours over the last seven days.

What's the player count on MobWars Test | Dev Server?

Down right now: MobWars Test | Dev Server, last spotted 33 minutes back. It averaged 0 players over the last seven days and peaked at 2.

How to join

How can you get into MobWars Test | Dev Server?

Press F1 in Rust to open the console and enter client.connect 134.255.255.19:28042. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://discord.com/invite/PGVAcSnxF4.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166652GameBuild Build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.