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[DEV] Test Server

135.125.243.29:30002checked 10m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 34%.

Players now0/40
0% full
7-day average0peak 2
Rank#7,861▲ 348 places this week
Last wipe7d 1hno schedule published
Next wipe27d 22hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now198
07-day average319
40Slots300
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
[DEV] Test Server
135.125.243.29:30002
WIPEDPEAK
01.10 18:59 FW1
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map
Next wipe Thursday 5 November · 19:00 UTC In 27d 22h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Up 348 places on last week. Top 34% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Spec sheet

Address
135.125.243.29:30002
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:59 UTC
Hostname
–
First seen
29 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does [DEV] Test Server use?

The name of [DEV] Test Server does not include a gather rate. Up to 8 players per group, the standard default. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server has VAC off.

What's the map on [DEV] Test Server?

The map on [DEV] Test Server is procedural, created by the game.

Tags

How should you read the tags on [DEV] Test Server?

The game's server browser reads the tags [DEV] Test Server publishes: gmrust (Game mode): The usual Rust survival setup; mp40 (Max players): Room for 40; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167231 (Build): Running build 167231; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show [DEV] Test Server?

These Boongarust lists are a fit for [DEV] Test Server: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Where can you find [DEV] Test Server?

No region comes from [DEV] Test Server. What you see on Boongarust is where a server says it is, not where the machine is found to stand. You can reach it at 135.125.243.29:30002.

What's the uptime like on [DEV] Test Server?

[DEV] Test Server is up as you read this. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 29 September 2026.

Which Rust build does [DEV] Test Server have?

On Linux, [DEV] Test Server runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

Wipe day at [DEV] Test Server: what's it like?

Recent wipes peaked at 1 players on average. Peak crowd on the latest wipe came 0 hours after it.

When does [DEV] Test Server wipe?

The force wipe is the only wipe for [DEV] Test Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 7 days 1 hours.

Player counts

Where does [DEV] Test Server sit in the rankings?

Player hours over seven days put [DEV] Test Server at #7,861, in the top 34% of all ranked servers.

What's the player count on [DEV] Test Server?

[DEV] Test Server is showing 0 players on 40 slots right now. It averaged 0 players over the last seven days and peaked at 2. The busiest time in the last 48 hours was 16:00 UTC, with an average of 1 players.

Join the server

What's the process to join [DEV] Test Server?

To connect, open the console with F1 in Rust and type client.connect 135.125.243.29:30002. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp40GameMax players Room for 40.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167231GameBuild Running build 167231.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.