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[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

NA135.148.136.6:60405checked 11m ago

biweekly wipes vanillamoddedoxidepve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 4%.

Players now7/100
7% full
7-day average18peak 43
Rank#852▲ 63 places this week
Last wipe7d 0hbiweekly schedule
Next wipe6d 23hThu 15 Oct, 18:02 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
01020304019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

[US] Golden Hour... Kommon Ground
7Players now2
187-day average1
100Slots50
6Group limit6
vanillaGather ratevanilla
biweeklyWipesbiweekly
NARegionNA

Wipe receipt

Boongarust
[US] Golden Hour...
135.148.136.6:60405
WIPEDPEAK
01.10 18:02 FW43
17.09 17:5838
WIPES SEEN2
AVG CYCLE14 DAYS
NEXT WIPE15.10 18:02
SCHEDULEBIWEEKLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
Procedural Map · 4500 · seed 2019678213

Open on RustMaps

Next wipe Thursday 15 October · 18:02 UTC In 6d 23h. Its biweekly schedule tag · low confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510019:0004:0013:0022:0007:0016:00

The ranking

Up 63 places on last week. Top 4% of all ranked servers, top 8% in NA. Daily; 1 is best.

RankRank in region
12505007501k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

Golden Hour is a US East Vanilla+ biweekly Rust server focused on relaxed PvE survival, creative building, and optional PvP through dedicated zones and events. A place to build, relax, and enjoy Rust again. PvE-first gameplay • Friendly community • Active admins who listen to player feedback. Build freely. Progress steadily. Fight when you want to. Core Features: - PvE map with PvP zones & events - Biweekly wipes - 48h offline raid protection - 24h Purge before wipe (full PvP) - Custom Town with shops - Friends & Clans (limit 6 per team) - zLevels progression - Zombies, Raidable Bases & Raidable Boats - Multiple Events - Homes, Teleportation & Town - Backpacks & Banks - Server Rewards (RP) + in-game shop (/s) - Virtual Quarries - Skinbox, Recycler & Furnace Splitter - Many quality-of-life improvements & custom plugins Website: https://goldenhourrust.com Discord: https://discord.gg/5SKR2pfj3D

Spec sheet

Address
135.148.136.6:60405
Region
NA
Max players
100
Group limit
6 max
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 18:02 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's rules and configuration?

There is no gather rate in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. The group limit is 6 players. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. Vanilla is its own label: untouched: no rate changes, no kits, no house rules. The server has VAC on.

What's the map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly uses a procedural map of 4,500 that the game generates with seed 2019678213. View it on RustMaps from this page: identical size and seed give an identical map.

Tags

How should you read the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The game's server browser reads the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Slot count: 100; ts6 (Group limit): Team size caps at 6; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Running build 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^b (Biweekly): Fortnightly wipe schedule; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): The server browser files it under North America. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly appear in Boongarust lists?

These Boongarust lists are a fit for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: Top modded Rust servers, Best Rust PvE servers, Rust servers with zombies and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Server info

Performance of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: does it hold up?

Average server fps over the last 48 hours was 69, with a low of 31. At its peak, it held 217,919 entities, including buildings and deployables. It drew as much as 6,157 MB of memory. What players call lag is low fps plus a rising entity count.

What's the location of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 135.148.136.6:60405.

What's the uptime like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is up as you read this. The uptime it reports suggests a restart around 8 hours ago. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 13 September 2026.

Which Rust build does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly have?

Rust network protocol 2634 and build 167058 on Linux: that is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

Wipe day at [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: what's it like?

Across recent wipes, the average peak was 40 players. 28 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. If it did not hold, half the peak was gone by day 11.

How often does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?

Its tag sets the prediction: too few of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's wipes are on record to confirm its schedule. Thursday 15 October at 18:02 UTC is when the next wipe comes. Its world is 7 days old. Its tags say it wipes every two weeks.

Player counts

Where does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly sit in the rankings?

In the top 4% of all ranked servers, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #852 on player hours over the last seven days and #149 in North America.

How many players are on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Right now, 7 players are on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, which has 100 slots. The average over the last seven days was 18 players, with a peak of 43. Over the last 48 hours, the busiest hour was 21:00 UTC, averaging 24 players.

Join the server

How can you get into [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

To connect, open the console with F1 in Rust and type client.connect 135.148.136.6:60405. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://www.goldenhourrust.com/.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2634,^b,^v,NA,^p,gmrust,cs167058,ts6,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp100GameMax players Slot count: 100.
ts6GameGroup limit Team size caps at 6.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Running build 167058.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^bWipe scheduleBiweekly Fortnightly wipe schedule.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.
^pGameplayPvE Players do not fight players; the environment does the killing.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.
NARegionNorth America The server browser files it under North America.

Flag meanings are Facepunch's.