ThievingRaccoonTest
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
135.148.137.170:60400
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 1748 places on last week. Top 69% of all ranked servers, top 84% in NA. Daily; 1 is best.
Spec sheet
- Address
- 135.148.137.170:60400
- Region
- NA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 6 Sep 2026, 14:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does ThievingRaccoonTest use?
No gather rate appears in the name of ThievingRaccoonTest. Up to 8 players per group, the standard default. It plays as pve, player-versus-player combat is off. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
What's the map on ThievingRaccoonTest?
The map on ThievingRaccoonTest is procedural, size 3,800, generated with seed 1 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map. Custom Map is the map name.
Server tags
How should you read the tags on ThievingRaccoonTest?
These tags come from ThievingRaccoonTest and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Slot count: 100; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs164530 (Build): Game build is 164530; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): The region code is missing; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^p (PvE): PvE: other players are not the danger, the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): The server browser files it under North America. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show ThievingRaccoonTest?
On these Boongarust lists you will find ThievingRaccoonTest: Top modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears on the server list when you filter by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Performance of ThievingRaccoonTest: does it hold up?
Server fps held an average of 203 across the last 48 hours, minimum 168. At its peak, it held 54,293 entities, including buildings and deployables. Memory use peaked at 6,377 MB. Lag, to players, means low fps and a growing entity count.
What's the physical location of ThievingRaccoonTest?
Its NA tag is how ThievingRaccoonTest lists itself in North America. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 135.148.137.170:60400.
What's the uptime like on ThievingRaccoonTest?
ThievingRaccoonTest is up as you read this. Its reported uptime points to a restart roughly 8 days 1 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.
Which Rust build does ThievingRaccoonTest have?
On Linux, ThievingRaccoonTest runs Rust network protocol 2633 and build 164530. Steam keeps your game updated; you need the same protocol to connect.
Wipe times
ThievingRaccoonTest wipes on what schedule?
The estimate for ThievingRaccoonTest's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. The world you are on was made 32 days 8 hours. Its tags say it wipes monthly.
Population
Where does ThievingRaccoonTest sit in the rankings?
Ranked #16,006 on the week's player hours, ThievingRaccoonTest sits in the top 69% overall and #1,595 in North America.
How many players are on ThievingRaccoonTest?
Right now, 0 players are on ThievingRaccoonTest, which has 100 slots. Averaged 0 players across the last week.
How to join
How do you connect to ThievingRaccoonTest?
To connect, open the console with F1 in Rust and type client.connect 135.148.137.170:60400. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2633,^m,NA,^p,gmrust,cs164530,ts8,^o^z.
Flag meanings are Facepunch's.