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Stumpy's development

135.148.150.49:60409checked 7m ago

monthly wipes moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/100
0% full
7-day average0peak –
Rank#16,036▲ 75 places this week
Last wipe26d 18hmonthly schedule
Next wipe27d 23hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Stumpy's development AQRUX RUST BUILD | CREATIVE | SANDBOX
0Players now17
07-day average13
100Slots100
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
–RegionEU

Wipe receipt

Boongarust
Stumpy's development
135.148.150.49:60409
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Stumpy's development
Procedural Map · 3000 · seed 1337

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 27d 23h. The force wipe

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040020:0005:0014:0000:0009:0018:00

The ranking

Up 75 places on last week. Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
135.148.150.49:60409
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
12 Sep 2026, 01:05 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What are Stumpy's development's rules and configuration?

There is no gather rate in the name of Stumpy's development. Up to 8 players per group, the standard default. It plays as build & creative, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on Stumpy's development?

The map on Stumpy's development is procedural, size 3,000, generated with seed 1337 by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

What do Stumpy's development's tags signify?

These tags come from Stumpy's development and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp100 (Max players): Room for 100; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs163794 (Build): Game build is 163794; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^r (Roleplay): A server built around roleplay; ^k (Build server): Build and test base designs here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

What Boongarust lists feature Stumpy's development?

On these Boongarust lists you will find Stumpy's development: Top modded Rust servers, Rust build and creative servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server info

Is Stumpy's development laggy?

The 48-hour average was 215 server fps; the floor was 173. Buildings, deployables and everything else added up to as many as 47,651 entities. Memory use peaked at 3,542 MB. What players call lag is low fps plus a rising entity count.

What's the location of Stumpy's development?

From Stumpy's development, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 135.148.150.49:60409.

What's the uptime like on Stumpy's development?

Online: Stumpy's development, at this moment. A restart happened about 9 days 3 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. 13 September 2026 is when Boongarust first spotted it.

What Rust version is Stumpy's development using?

Rust network protocol 2633 and build 163794 on Linux: that is Stumpy's development. You must match the protocol to join; Steam updates it automatically.

Wipe info

How often does Stumpy's development wipe?

An estimate from the force wipe gives Stumpy's development's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. Its world is 26 days 18 hours old. Look at its tags: monthly wipe schedule.

Player counts

Ranking wise, where does Stumpy's development place?

In the top 69% of all ranked servers, Stumpy's development is #16,036 on player hours over the last seven days.

What's the player count on Stumpy's development?

Stumpy's development is showing 0 players on 100 slots right now. It averaged 0 players over the last seven days.

How to join

What's the process to join Stumpy's development?

To connect, open the console with F1 in Rust and type client.connect 135.148.150.49:60409. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp100,ptrak,$r?,v2633,^m,^r,^k,gmrust,cs163794,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp100GameMax players Room for 100.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs163794GameBuild Game build is 163794.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^rGameplayRoleplay A server built around roleplay.
^kGameplayBuild server Build and test base designs here.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.