Rust Training Grounds (No PvP & No Raids)
OVR is 100 less its top share among ranked servers: top 43%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
135.148.151.8:60425
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 43% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 135.148.151.8:60425
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 4 Oct 2026, 20:21 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are Rust Training Grounds (No PvP & No Raids)'s rules and configuration?
There is no gather rate in the name of Rust Training Grounds (No PvP & No Raids). Up to 8 players per group, the standard default. combat training is the game mode, practice your aim and PvP, with loot given. Modded in the browser is where it appears: plugins or settings change how the game plays. You find Oxide plugins in use. The server has VAC on.
What's the map on Rust Training Grounds (No PvP & No Raids)?
The map on Rust Training Grounds (No PvP & No Raids) is procedural, size 6,000, generated with seed 811061009 by the game. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
What do Rust Training Grounds (No PvP & No Raids)'s tags signify?
gmrust (Game mode): Survival as Rust normally plays; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166652 (Build): Running build 166652; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^m (Monthly): Wipes land once a month, alongside the force wipe; ^c (Creative): Creative mode: the materials are there, so build what you want; ^d (Combat training): Practice server for aim and PvP, loot provided; ^p (PvE): Players do not fight players; the environment does the killing; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags Rust Training Grounds (No PvP & No Raids) puts out, and the game's server browser takes them in. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Which Boongarust filters show Rust Training Grounds (No PvP & No Raids)?
The Boongarust lists that take Rust Training Grounds (No PvP & No Raids) are: Top modded Rust servers, Best Rust aim training servers, Rust build and creative servers, Busiest Rust creative servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Is Rust Training Grounds (No PvP & No Raids) laggy?
Average server fps over the last 48 hours was 148, with a low of 22. The entity count reached 203,588: buildings, deployables and the rest of the world. Memory use peaked at 4,953 MB. Lag, to players, means low fps and a growing entity count.
Where can you find Rust Training Grounds (No PvP & No Raids)?
From Rust Training Grounds (No PvP & No Raids), there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 135.148.151.8:60425.
What's the uptime like on Rust Training Grounds (No PvP & No Raids)?
Online: Rust Training Grounds (No PvP & No Raids), at this moment. Its reported uptime points to a restart roughly 2 days 16 hours ago. Last 3 full days: 100% uptime, with 72 hours up out of 72. 4 October 2026 is when Boongarust first spotted it.
Which Rust build does Rust Training Grounds (No PvP & No Raids) have?
Rust network protocol 2634 and build 166652 on Linux: that is Rust Training Grounds (No PvP & No Raids). Steam keeps your game updated; you need the same protocol to connect.
Wipe info
When does Rust Training Grounds (No PvP & No Raids) wipe?
An estimate from the force wipe gives Rust Training Grounds (No PvP & No Raids)'s next wipe. The force wipe on Thursday 5 November at 19:00 UTC is next, and every Rust server wipes with it. The world you are on was made 3 days 16 hours. Its tags carry a monthly wipe schedule.
Player counts
Ranking wise, where does Rust Training Grounds (No PvP & No Raids) place?
Player hours over seven days put Rust Training Grounds (No PvP & No Raids) at #10,289, in the top 43% of all ranked servers.
What's the player count on Rust Training Grounds (No PvP & No Raids)?
0 players are on Rust Training Grounds (No PvP & No Raids) at the moment, out of 20 slots. It averaged 0 players over the last seven days and peaked at 1. Over the last 48 hours, the busiest hour was 02:00 UTC, averaging 1 players.
Join the server
What's the process to join Rust Training Grounds (No PvP & No Raids)?
Press F1 in Rust to open the console and enter client.connect 135.148.151.8:60425. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2634,^m,^c,^d,^p,gmrust,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.