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CPVA´s Test Server

136.243.60.215:28080checked 12m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 62%.

Players now0/50
0% full
7-day average0peak 1
Rank#14,840▼ 4058 places this week
Last wipe6d 9hno schedule published
Next wipe–no rhythm it keeps

Power level

Players on it, from the Steam server list.

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

CPVA´s Test Server Survivors.gg | 2 x Vanilla | Monthly
0Players now38
07-day average198
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
CPVA´s Test Server
136.243.60.215:28080
WIPEDPEAK
01.10 18:08 FW0
29.09 21:351
19.09 22:010
WIPES SEEN3
AVG CYCLE5.9 DAYS
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of CPVA´s Test Server
Custom Map · 5000 · seed 1234567

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

025507510004:0013:0022:0008:0017:0002:00

The ranking

Down 4058 places on last week. Top 62% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
136.243.60.215:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:08 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does CPVA´s Test Server use?

There is no gather rate in the name of CPVA´s Test Server. The group limit is 8 players, as the game defaults. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC is on: Valve's anti-cheat is running.

What's the map on CPVA´s Test Server?

The map on CPVA´s Test Server is procedural, size 5,000, generated with seed 1234567 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page. Custom Map is the map name.

Server tags

What do CPVA´s Test Server's tags signify?

These tags come from CPVA´s Test Server and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs166494 (Build): Build 166494; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show CPVA´s Test Server?

On these Boongarust lists you will find CPVA´s Test Server: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is CPVA´s Test Server laggy?

Server fps held an average of 77 across the last 48 hours, minimum 52. The entity count reached 117,417: buildings, deployables and the rest of the world. It drew as much as 5,087 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of CPVA´s Test Server?

No region is published by CPVA´s Test Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 136.243.60.215:28080.

What's the uptime like on CPVA´s Test Server?

Online: CPVA´s Test Server, at this moment. A restart happened about 6 days 7 hours ago, based on the uptime figure. Last 7 full days: 100% uptime, with 168 hours up out of 168. The first record Boongarust has is 13 September 2026.

What Rust version is CPVA´s Test Server using?

Rust network protocol 2634 and build 166494 on Windows: that is CPVA´s Test Server. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

Wipe day at CPVA´s Test Server: what's it like?

Across recent wipes, the average peak was 0 players. Peak crowd on the latest wipe came 0 hours after it.

CPVA´s Test Server wipes on what schedule?

CPVA´s Test Server wipes when it feels like it, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 6 days 9 hours old.

Population

Where does CPVA´s Test Server sit in the rankings?

Ranked #14,840 on seven-day player hours, CPVA´s Test Server is in the top 62% overall.

How many players are on CPVA´s Test Server?

Right now, 0 players are on CPVA´s Test Server, which has 50 slots. The average over the last seven days was 0 players, with a peak of 1.

How to join

What's the process to join CPVA´s Test Server?

To connect, open the console with F1 in Rust and type client.connect 136.243.60.215:28080. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Room for 50.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs166494GameBuild Build 166494.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.