Rust & Roots private test
OVR is 100 less its top share among ranked servers: top 70%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
136.52.238.159:28115
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 70% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 136.52.238.159:28115
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 08:39 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What settings does Rust & Roots private test use?
There is no gather rate in the name of Rust & Roots private test. Up to 8 players per group, the standard default. survival is the game mode, the default game of gathering, building and raiding. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust & Roots private test?
Rust & Roots private test uses a procedural map that the game generates.
Server tags
How should you read the tags on Rust & Roots private test?
The game's server browser reads the tags Rust & Roots private test publishes: gmrust (Game mode): Survival as Rust normally plays; mp4 (Max players): Slot count: 4; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): No region code on record; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
What Boongarust lists feature Rust & Roots private test?
These Boongarust lists are a fit for Rust & Roots private test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
Where can you find Rust & Roots private test?
No region comes from Rust & Roots private test. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 136.52.238.159:28115.
How often is Rust & Roots private test online?
Last seen 5 hours ago, Rust & Roots private test is offline at the moment. It entered Boongarust's records on 9 October 2026.
Which Rust build does Rust & Roots private test have?
Rust network protocol 2634 and build 167231 on Windows: that is Rust & Roots private test. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
When does Rust & Roots private test wipe?
Rust & Roots private test's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. The world you are on was made 5 hours.
Population
Where does Rust & Roots private test sit in the rankings?
Ranked #15,905 on seven-day player hours, Rust & Roots private test is in the top 70% overall.
Is Rust & Roots private test busy?
Rust & Roots private test last showed life 5 hours ago; it is offline now. It averaged 0 players over the last seven days.
How to join
How do you connect to Rust & Roots private test?
Press F1 in Rust to open the console and enter client.connect 136.52.238.159:28115. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
Flag meanings are Facepunch's.