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Test server

138.201.78.140:28080checked 11m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak 1
Rank#16,598▼ 487 places this week
Last wipe2d 4hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now40
07-day average196
50Slots200
8Group limit30
vanillaGather ratevanilla
–Wipesmonthly
–Region–

Wipe receipt

Boongarust
Test server
138.201.78.140:28080
WIPEDPEAK
05.10 20:401
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Test server
Procedural Map · 6000 · seed 1

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608001:0010:0019:0005:0014:0023:00

The ranking

Down 487 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
138.201.78.140:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 20:40 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Test server use?

The name of Test server does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. You can fight and raid other players. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

What's the map on Test server?

Test server uses a procedural map of 6,000 that the game generates with seed 1. The map is identical for the same size and seed, so RustMaps can show it from this page.

Server tags

How should you read the tags on Test server?

These tags come from Test server and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Running build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): It is Modded: plugins or settings make the difference. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does Test server appear in Boongarust lists?

The Boongarust lists that take Test server are: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Is Test server laggy?

Average server fps over the last 48 hours was 58, with a low of 24. The entity count reached 201,959: buildings, deployables and the rest of the world. It drew as much as 4,297 MB of memory. What players call lag is low fps plus a rising entity count.

What's the physical location of Test server?

From Test server, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 138.201.78.140:28080.

What's the uptime like on Test server?

Right now Test server is live. A restart happened about 42 hours ago, based on the uptime figure. 168 hours out of 168 across the last 7 full days. 100% uptime. The first record Boongarust has is 13 September 2026.

What Rust version is Test server using?

On Windows, Test server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; you need the same protocol to connect.

Wipe info

How does Test server handle wipe day?

Across recent wipes, the average peak was 1 players. 9 hours after the latest wipe, the crowd hit its peak.

How often does Test server wipe?

Test server's wipes are too few on record to show a rhythm. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 2 days 4 hours old.

Population

Where does Test server sit in the rankings?

Ranked #16,598 on seven-day player hours, Test server is in the top 70% overall.

Is Test server busy?

Test server is showing 0 players on 50 slots right now. It averaged 0 players over the last seven days and peaked at 1. Over the last 48 hours, the busiest hour was 05:00 UTC, averaging 0 players.

How to join

What's the process to join Test server?

Press F1 in Rust to open the console and enter client.connect 138.201.78.140:28080. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Room for 50.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Running build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded It is Modded: plugins or settings make the difference.

Flag meanings are Facepunch's.