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Offline

JMS

138.255.7.181:28015checked 23d ago

Join the server

OVR is 100 less its top share among ranked servers.

Players now0/20
0% full
7-day average0peak –
Rank#15,025ranked on player hours
Last wipe34d 7hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now193
07-day average497
20Slots250
8Group limit12
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
JMS
138.255.7.181:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

Spec sheet

Address
138.255.7.181:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Sep 2026, 18:15 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are JMS's rules and configuration?

The name of JMS does not include a gather rate. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. Fighting and raiding between players is allowed. You see it under Community in the browser: it is a community server. VAC is on: Valve's anti-cheat is running.

What's the map on JMS?

A procedural map is in use on JMS, made by the game.

Tags

What do JMS's tags signify?

The game's server browser reads the tags JMS publishes: gmrust (Game mode): Survival as Rust normally plays; mp20 (Max players): 20 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2633 (Protocol): Get on protocol 2633 or the door stays shut; cs162929 (Build): Running build 162929; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

Which Boongarust filters show JMS?

On these Boongarust lists you will find JMS: The busiest community servers in Rust. It appears on the server list when you filter by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Where can you find JMS?

From JMS, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 138.255.7.181:28015.

How reliable is JMS?

Offline now, JMS was last seen 23 days 9 hours ago. 0 hours out of 168 across the last 7 full days. 0% uptime. It entered Boongarust's records on 13 September 2026.

Which Rust build does JMS have?

Rust network protocol 2633 and build 162929 on Windows: that is JMS. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

JMS wipes on what schedule?

With so few of JMS's wipes on record, its rhythm is unclear. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes down for it, every month. Its world is 34 days 7 hours old.

Player counts

Where does JMS sit in the rankings?

Ranked #15,025 on seven-day player hours, JMS is in the top – overall.

What's the player count on JMS?

JMS last showed life 23 days 9 hours ago; it is offline now.

How to join

How can you get into JMS?

To connect, open the console with F1 in Rust and type client.connect 138.255.7.181:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp20,ptrak,$r?,v2633,gmrust,cs162929,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp20GameMax players 20 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2633GameProtocol Get on protocol 2633 or the door stays shut.
cs162929GameBuild Running build 162929.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.

Flag meanings are Facepunch's.