Rust Devblog Server
OVR is 100 less its top share among ranked servers: top 71%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
139.100.245.66:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 759 places on last week. Top 71% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 139.100.245.66:28015
- Region
- –
- Max players
- 10
- Group limit
- not published
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 18:44 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings does Rust Devblog Server use?
There is no gather rate in the name of Rust Devblog Server. The group limit is not published. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. Plugins running: Carbon. The server has VAC off.
What's the map on Rust Devblog Server?
Rust Devblog Server uses a procedural map that the game generates.
Server tags
What are the tags on Rust Devblog Server for?
The game's server browser reads the tags Rust Devblog Server publishes: gmrust (Game mode): Survival as Rust normally plays; mp10 (Max players): Slot count: 10; v2362 (Protocol): Get on protocol 2362 or the door stays shut; ptrak (Networking): This runs on RakNet, the game's default network layer; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Plugin framework: Carbon; hil2cpp (Custom tag): Owner or plugin made this tag. Rust does not ship it; stok (Custom tag): Owner or plugin made this tag. Rust does not ship it. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Where does Rust Devblog Server appear in Boongarust lists?
These Boongarust lists are a fit for Rust Devblog Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Server details
What's the physical location of Rust Devblog Server?
No region is published by Rust Devblog Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. Connect at 139.100.245.66:28015.
How often is Rust Devblog Server online?
Rust Devblog Server is down, with the last sighting 12 days 15 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. It entered Boongarust's records on 25 September 2026.
Which Rust build does Rust Devblog Server have?
Rust network protocol 2362 on Windows: that is Rust Devblog Server. Joining requires your game to be on the same protocol; Steam handles the update.
Wipe times
How often does Rust Devblog Server wipe?
With so few of Rust Devblog Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 16 days 1 hours.
Population
Where does Rust Devblog Server sit in the rankings?
In the top 71% of all ranked servers, Rust Devblog Server is #16,590 on player hours over the last seven days.
How many players are on Rust Devblog Server?
Down right now: Rust Devblog Server, last spotted 12 days 15 hours back.
How to join
How can you get into Rust Devblog Server?
Press F1 in Rust to open the console and enter client.connect 139.100.245.66:28015. Or click Launch Rust here, which uses Steam to open the game and join.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y.
Flag meanings are Facepunch's.