[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
OVR is 100 less its top share among ranked servers: top 5%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
139.99.124.11:28015
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Up 353 places on last week. Top 5% of all ranked servers, top 22% in EA. Daily; 1 is best.
In its own words
NON PLAYING ADMIN ACTIVE Be Nice and Politely ! RULES Max team of 6 for Squads Server. Teaming, Cheating will be banned! (Teaming ban will be on admins discretion depending on the server impact of the team) Can be Perma-ban or timed ban. Using macros/scripts to lessen recoil will be considered cheating. Team of cheaters will be banned. Toxic voice/chat will be time-banned/muted. No to racism and discrimination. (Admins discretion to mute players involved depending on the severity of the offense) VAC/Game Bans within 100 days will automatically be banned from the servers. VAC/Game Bans that happened while playing on the server will automatically be PERMA-BANNED. Promoting other servers will be banned. Exposing personal information of other players will not be taken lightly and will likely cause you Timed-ban. (Names, Birthdays, Addresses, etc..) Exposing ADMIN's personal information will not be taken lightly and will likely cause you to be banned. This includes mentioning ADMIN's name in chat. Admins will rename players that have bad words names or something similar Accusations against ADMINS/MODS will not be taken lightly. Spreading of false information about the admins will be subject to time-ban or perma-ban depending on severity of the offense. You will first receive a warning and if you still continue to accuse the ADMINS/MODS, we will have you banned. Respect Admins Be nice and we will try our best to resolve the issue. Threats of any kind will not be taken lightly and will result in a permanent ban.
Spec sheet
- Address
- 139.99.124.11:28015
- Region
- EA
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:03 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's rules and configuration?
No gather rate appears in the name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. It uses the default group size of 8 players. It plays as survival, gather, build and raid in the standard game. PvP and raiding are enabled. You see it under Community in the browser: it is a community server. You find Oxide plugins in use. It claims vanilla status: as Facepunch intended: standard rates, no kits, no extra rules. The server has VAC on.
What's the map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is procedural, size 4,250, generated with seed 2104024653 by the game. The map is identical for the same size and seed, so RustMaps can show it from this page.
Server tags
What are the tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla for?
These tags come from [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Running build 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch intended: standard rates, no kits, no extra rules; ^o (Oxide): It uses Oxide (uMod) for plugins; EA (East Asia): You will find it in the browser under East Asia. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.
Which Boongarust filters show [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The Boongarust lists that take [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are: The busiest community servers in Rust and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Server info
Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla laggy?
Server fps held an average of 109 across the last 48 hours, minimum 84. Buildings, deployables and everything else added up to as many as 130,979 entities. It drew as much as 5,473 MB of memory. What players call lag is low fps plus a rising entity count.
What's the location of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
With its EA tag, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself in Asia. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 139.99.124.11:28015.
How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is up as you read this. Its reported uptime points to a restart roughly 4 hours ago. 165 hours out of 168 across the last 7 full days. 98% uptime. 13 September 2026 is when Boongarust first spotted it.
What Rust version is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla using?
On Linux, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs Rust network protocol 2634 and build 167058. You must match the protocol to join; Steam updates it automatically.
Wipe info
How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla handle wipe day?
Recent wipes peaked at 30 players on average. Peak crowd on the latest wipe came 20 hours after it. In 0% of recent wipes, half the peak was the floor until the next wipe. If it did not hold, half the peak was gone by day 10.
How often does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe?
Its tag sets the prediction: too few of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes are on record to confirm its schedule. Thursday 15 October at 18:03 UTC is when the next wipe comes. The world you are on was made 7 days 11 hours. Its tags list a wipe every two weeks.
Player counts
Ranking wise, where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla place?
Seven-day player hours put [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at #1,095, within the top 5% of ranked servers and #115 across Asia.
What's the player count on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
7 players are on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at the moment, out of 200 slots. The average over the last seven days was 12 players, with a peak of 34. It was busiest at 16:00 UTC in the last 48 hours, with 24 players on average.
Join the server
What's the process to join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Press F1 in Rust to open the console and enter client.connect 139.99.124.11:28015. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://discord.com/invite/G4kV5sDrjr.
Sticker sheet
Every tag it publishes, and what it means. Published as mp200,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167058,ts8,^o.
Flag meanings are Facepunch's.
