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Core Community | Hub & Lobby

141.101.175.112:28015checked 10m ago

moddedoxidepve
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/50
0% full
7-day average0peak 1
Rank#15,092ranked on player hours
Last wipe1d 16hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
00.250.50.75101:0008:0014:0021:0003:0010:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

Core Community | Hub & Lobby [US] Brits PvE Worlds 2.0 | RUST...
0Players now117
07-day average230
50Slots2000
8Group limit–
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
Core Community | Hub & Lobby
141.101.175.112:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k18 Oct19 Oct

Spec sheet

Address
141.101.175.112:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
17 Oct 2026, 20:11 UTC
Hostname
–
First seen
18 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What settings does Core Community | Hub & Lobby use?

No gather rate appears in the name of Core Community | Hub & Lobby. The group limit is 8 players, as the game defaults. It plays as pve, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Oxide plugins are running on it. The server has VAC on.

What's the map on Core Community | Hub & Lobby?

The map on Core Community | Hub & Lobby is procedural, created by the game.

Server tags

What are the tags on Core Community | Hub & Lobby for?

These tags come from Core Community | Hub & Lobby and go straight into the game's server browser: gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): 50 players fit in; ts8 (Group limit): The game default: 8 to a team; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet handles the network here, the game's usual choice; $r? (Region code): Region code left blank; ^p (PvE): No player-versus-player here. The world is the threat; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded listing, with plugins or settings altering the game. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Which Boongarust filters show Core Community | Hub & Lobby?

These Boongarust lists are a fit for Core Community | Hub & Lobby: Top modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What's the physical location of Core Community | Hub & Lobby?

No region comes from Core Community | Hub & Lobby. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 141.101.175.112:28015.

How reliable is Core Community | Hub & Lobby?

Online: Core Community | Hub & Lobby, at this moment. The first record Boongarust has is 18 October 2026.

What Rust version is Core Community | Hub & Lobby using?

Rust network protocol 2634 and build 167398 on Windows: that is Core Community | Hub & Lobby. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe times

When does Core Community | Hub & Lobby wipe?

The record holds too few of Core Community | Hub & Lobby's wipes to tell its rhythm. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. The world you are on was made 40 hours.

Population

What's Core Community | Hub & Lobby's rank among Rust servers?

In the top 69% of all ranked servers, Core Community | Hub & Lobby is #15,092 on player hours over the last seven days.

What's the player count on Core Community | Hub & Lobby?

Core Community | Hub & Lobby is showing 0 players on 50 slots right now. The average over the last seven days was 0 players, with a peak of 1. The busiest time in the last 48 hours was 07:00 UTC, with an average of 0 players.

How to join

How do you connect to Core Community | Hub & Lobby?

Press F1 in Rust to open the console and enter client.connect 141.101.175.112:28015. Or click Launch Rust here, which uses Steam to open the game and join.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players 50 players fit in.
ts8GameGroup limit The game default: 8 to a team.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167398GameBuild Running build 167398.
ptrakGameNetworking RakNet handles the network here, the game's usual choice.
$r?GameRegion code Region code left blank.
^pGameplayPvE No player-versus-player here. The world is the threat.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.