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Four_HorsemanZA

141.11.59.200:10011checked 10m ago

moddedoxide
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 19%.

Players now5/50
10% full
7-day average1peak 4
Rank#4,537ranked on player hours
Last wipe3d 22hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

5Players now209
17-day average83
50Slots250
6Group limit5
vanillaGather ratevanilla
–Wipesweekly
–RegionEU

Wipe receipt

Boongarust
Four_HorsemanZA
141.11.59.200:10011
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of Four_HorsemanZA
Procedural Map · 3000 · seed 1

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040015:0000:0009:0019:0004:0013:00

The ranking

Top 19% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Spec sheet

Address
141.11.59.200:10011
Region
–
Max players
50
Group limit
6 max
Wipe schedule
–
Last wipe
4 Oct 2026, 16:33 UTC
Hostname
–
First seen
4 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does Four_HorsemanZA use?

There is no gather rate in the name of Four_HorsemanZA. The group limit is 6 players. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. The server has VAC on.

What's the map on Four_HorsemanZA?

Four_HorsemanZA uses a procedural map of 3,000 that the game generates with seed 1. You can see it on RustMaps from this page, as the same size and seed make the same map.

Server tags

What are the tags on Four_HorsemanZA for?

gmrust (Game mode): The usual Rust survival setup; mp50 (Max players): Slot count: 50; ts6 (Group limit): 6 is the team limit; v2634 (Protocol): Protocol 2634: match it or you cannot join; cs167058 (Build): Build 167058; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): Region code left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags Four_HorsemanZA puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Four_HorsemanZA appear in Boongarust lists?

The Boongarust lists that take Four_HorsemanZA are: Top modded Rust servers. It appears on the server list when you filter by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Performance of Four_HorsemanZA: does it hold up?

Server fps held an average of 126 across the last 48 hours, minimum 21. The entity count reached 48,034: buildings, deployables and the rest of the world. At its highest, memory consumption was 2,262 MB. What players call lag is low fps plus a rising entity count.

What's the location of Four_HorsemanZA?

From Four_HorsemanZA, there is no region. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 141.11.59.200:10011.

What's the uptime like on Four_HorsemanZA?

Online: Four_HorsemanZA, at this moment. Its reported uptime points to a restart roughly 21 hours ago. 66 hours out of 72 across the last 3 full days. 92% uptime. 4 October 2026 is when Boongarust first spotted it.

Which Rust build does Four_HorsemanZA have?

Rust network protocol 2634 and build 167058 on Linux: that is Four_HorsemanZA. Joining requires your game to be on the same protocol; Steam handles the update.

Wipe info

How often does Four_HorsemanZA wipe?

With so few of Four_HorsemanZA's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 3 days 22 hours ago this server built its current world.

Population

Where does Four_HorsemanZA sit in the rankings?

In the top 19% of all ranked servers, Four_HorsemanZA is #4,537 on player hours over the last seven days.

Is Four_HorsemanZA busy?

Right now, 5 players are on Four_HorsemanZA, which has 50 slots. It averaged 1 players over the last seven days and peaked at 4. Over the last 48 hours, the busiest hour was 22:00 UTC, averaging 4 players.

Join the server

How can you get into Four_HorsemanZA?

To connect, open the console with F1 in Rust and type client.connect 141.11.59.200:10011. You can also use Launch Rust on this page to open Rust via Steam and connect. Find it at https://discord.com/invite/PTSW2SQhs.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp50GameMax players Slot count: 50.
ts6GameGroup limit 6 is the team limit.
v2634GameProtocol Protocol 2634: match it or you cannot join.
cs167058GameBuild Build 167058.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code Region code left blank.
^oMods and accessOxide It uses Oxide (uMod) for plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.