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4Netplayers Rust Server

141.94.74.199:21000checked 13m ago

moddedoxide
Join the server

OVR is 100 less its top share among ranked servers: top 69%.

Players now0/10
0% full
7-day average0peak –
Rank#15,938ranked on player hours
Last wipe3d 6hno schedule published
Next wipe–too few wipes seen yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

4Netplayers Rust Server RustForNoobs.com Primitive | Bow /...
0Players now0
07-day average1
10Slots50
8Group limit16
vanillaGather ratevanilla
–Wipesbiweekly
–RegionNA

Wipe receipt

Boongarust
4Netplayers Rust Server
141.94.74.199:21000
WIPEDPEAK
05.10 19:530
WIPES SEEN1
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of 4Netplayers Rust Server
Procedural Map · 3072 · seed 20261003

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

01020304003:0012:0021:0007:0016:0001:00

The ranking

Top 69% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Spec sheet

Address
141.94.74.199:21000
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 19:53 UTC
Hostname
–
First seen
3 Oct 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are 4Netplayers Rust Server's rules and configuration?

There is no gather rate in the name of 4Netplayers Rust Server. It uses the default group size of 8 players. primitive is the game mode, bows, spears and melee replace guns. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.

What's the map on 4Netplayers Rust Server?

4Netplayers Rust Server uses a procedural map of 3,072 that the game generates with seed 20261003. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

How should you read the tags on 4Netplayers Rust Server?

These tags come from 4Netplayers Rust Server and go straight into the game's server browser: gmprimitive (Game mode): No guns. Bows, spears and melee only, in Primitive; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.

What Boongarust lists feature 4Netplayers Rust Server?

These Boongarust lists are a fit for 4Netplayers Rust Server: Top modded Rust servers and Primitive Rust servers, ranked. It appears on the server list when you filter by: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is 4Netplayers Rust Server laggy?

Server fps held an average of 30 across the last 48 hours, minimum 30. At its peak, it held 45,382 entities, including buildings and deployables. It drew as much as 2,460 MB of memory. What players call lag is low fps plus a rising entity count.

What's the location of 4Netplayers Rust Server?

No region comes from 4Netplayers Rust Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 141.94.74.199:21000.

How often is 4Netplayers Rust Server online?

Right now 4Netplayers Rust Server is live. A restart happened about 3 days 5 hours ago, based on the uptime figure. Last 5 full days: 100% uptime, with 120 hours up out of 120. The first record Boongarust has is 3 October 2026.

Which Rust build does 4Netplayers Rust Server have?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.

Wipe info

How does 4Netplayers Rust Server handle wipe day?

Across recent wipes, the average peak was 0 players. Peak crowd on the latest wipe came 0 hours after it.

4Netplayers Rust Server wipes on what schedule?

With so few of 4Netplayers Rust Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 3 days 6 hours old.

Player counts

What's 4Netplayers Rust Server's rank among Rust servers?

Ranked #15,938 on seven-day player hours, 4Netplayers Rust Server is in the top 69% overall.

How many players are on 4Netplayers Rust Server?

0 players are on 4Netplayers Rust Server at the moment, out of 10 slots. It pulled in 0 players on average over the past seven days.

Join the server

What's the process to join 4Netplayers Rust Server?

To connect, open the console with F1 in Rust and type client.connect 141.94.74.199:21000. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166652,ts8,^o^z.

gmprimitiveGameGame mode No guns. Bows, spears and melee only, in Primitive.
mp10GameMax players 10 players fit in.
ts8GameGroup limit Teams cap at 8, as Facepunch ships it.
v2634GameProtocol Get on protocol 2634 or the door stays shut.
cs166652GameBuild Build 166652.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code The region code is missing.
^oMods and accessOxide Plugin framework: Oxide (uMod).
^zMods and accessModded Modded listing, with plugins or settings altering the game.

Flag meanings are Facepunch's.