4Netplayers Rust Server
OVR is 100 less its top share among ranked servers: top 69%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Wipe receipt
141.94.74.199:21000
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Top 69% of all ranked servers. Daily; 1 is best.
Spec sheet
- Address
- 141.94.74.199:21000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 19:53 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What are 4Netplayers Rust Server's rules and configuration?
There is no gather rate in the name of 4Netplayers Rust Server. It uses the default group size of 8 players. primitive is the game mode, bows, spears and melee replace guns. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings alter the game. You find Oxide plugins in use. VAC is on: Valve's anti-cheat is running.
What's the map on 4Netplayers Rust Server?
4Netplayers Rust Server uses a procedural map of 3,072 that the game generates with seed 20261003. View it on RustMaps from this page: identical size and seed give an identical map.
Server tags
How should you read the tags on 4Netplayers Rust Server?
These tags come from 4Netplayers Rust Server and go straight into the game's server browser: gmprimitive (Game mode): No guns. Bows, spears and melee only, in Primitive; mp10 (Max players): 10 players fit in; ts8 (Group limit): Teams cap at 8, as Facepunch ships it; v2634 (Protocol): Get on protocol 2634 or the door stays shut; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): The region code is missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, with plugins or settings altering the game. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
What Boongarust lists feature 4Netplayers Rust Server?
These Boongarust lists are a fit for 4Netplayers Rust Server: Top modded Rust servers and Primitive Rust servers, ranked. It appears on the server list when you filter by: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
Is 4Netplayers Rust Server laggy?
Server fps held an average of 30 across the last 48 hours, minimum 30. At its peak, it held 45,382 entities, including buildings and deployables. It drew as much as 2,460 MB of memory. What players call lag is low fps plus a rising entity count.
What's the location of 4Netplayers Rust Server?
No region comes from 4Netplayers Rust Server. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 141.94.74.199:21000.
How often is 4Netplayers Rust Server online?
Right now 4Netplayers Rust Server is live. A restart happened about 3 days 5 hours ago, based on the uptime figure. Last 5 full days: 100% uptime, with 120 hours up out of 120. The first record Boongarust has is 3 October 2026.
Which Rust build does 4Netplayers Rust Server have?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. You must match the protocol to join; Steam updates it automatically.
Wipe info
How does 4Netplayers Rust Server handle wipe day?
Across recent wipes, the average peak was 0 players. Peak crowd on the latest wipe came 0 hours after it.
4Netplayers Rust Server wipes on what schedule?
With so few of 4Netplayers Rust Server's wipes on record, its rhythm is unclear. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. Its world is 3 days 6 hours old.
Player counts
What's 4Netplayers Rust Server's rank among Rust servers?
Ranked #15,938 on seven-day player hours, 4Netplayers Rust Server is in the top 69% overall.
How many players are on 4Netplayers Rust Server?
0 players are on 4Netplayers Rust Server at the moment, out of 10 slots. It pulled in 0 players on average over the past seven days.
Join the server
What's the process to join 4Netplayers Rust Server?
To connect, open the console with F1 in Rust and type client.connect 141.94.74.199:21000. You can also use Launch Rust on this page to open Rust via Steam and connect.
Sticker sheet
Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166652,ts8,^o^z.
Flag meanings are Facepunch's.