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Testing

144.130.111.115:28015checked 25d ago

moddedoxide
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OVR is 100 less its top share among ranked servers.

Players now0/10
0% full
7-day average0peak –
Rank–ranked on player hours
Last wipe33d 3hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

No hourly history yet.

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now217
07-day average326
10Slots350
8Group limit70
vanillaGather ratevanilla
–Wipesmonthly
–RegionEU

Wipe receipt

Boongarust
Testing
144.130.111.115:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

No map pic
Procedural Map

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

This server has not answered a direct query in the last 48 hours.

The ranking

Daily; 1 is best.

No rank history yet.

Spec sheet

Address
144.130.111.115:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Sep 2026, 17:12 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are Testing's rules and configuration?

No gather rate appears in the name of Testing. Up to 8 players per group, the standard default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Oxide. VAC is on: Valve's anti-cheat is running.

What's the map on Testing?

The map on Testing is procedural, created by the game.

Server tags

How should you read the tags on Testing?

gmrust (Game mode): The usual Rust survival setup; mp10 (Max players): Room for 10; ts8 (Group limit): The game default: 8 to a team; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs163207 (Build): Game build is 163207; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^o (Oxide): Oxide (uMod) handles the plugins; ^z (Modded): Modded: plugins or settings change how it plays are the tags Testing puts out, and the game's server browser takes them in. From the tags, this page also pulls its live player count, its queue and its world's creation time, and puts them at the top.

Where does Testing appear in Boongarust lists?

These Boongarust lists are a fit for Testing: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

What's the physical location of Testing?

No region is published by Testing. Where a server says it is, that is what Boongarust shows. Where the machine actually stands is not looked up. You can reach it at 144.130.111.115:28015.

What's the uptime like on Testing?

Testing is down, with the last sighting 25 days 8 hours ago. Uptime over the last 7 full days came to 0%, 0 hours from 168. The first record Boongarust has is 13 September 2026.

What Rust version is Testing using?

On Windows, Testing runs Rust network protocol 2633 and build 163207. You must match the protocol to join; Steam updates it automatically.

Wipe times

Testing wipes on what schedule?

With so few of Testing's wipes on record, its rhythm is unclear. All Rust servers wipe at the force wipe, monthly. The next is Thursday 5 November at 19:00 UTC. Its world is 33 days 3 hours old.

Population

How many players are on Testing?

Testing last showed life 25 days 8 hours ago; it is offline now.

Join the server

How can you get into Testing?

To connect, open the console with F1 in Rust and type client.connect 144.130.111.115:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.

gmrustGameGame mode The usual Rust survival setup.
mp10GameMax players Room for 10.
ts8GameGroup limit The game default: 8 to a team.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs163207GameBuild Game build is 163207.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code No region code on record.
^oMods and accessOxide Oxide (uMod) handles the plugins.
^zMods and accessModded Modded: plugins or settings change how it plays.

Flag meanings are Facepunch's.