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AUS PVE Zombieland

OC144.6.251.59:28015checked 7m ago

monthly wipes moddedcarbonpve
Join the server Their website ↗

OVR is 100 less its top share among ranked servers: top 13%.

Players now0/50
0% full
7-day average1peak 6
Rank#3,147▲ 1890 places this week
Last wipe6d 21hmonthly schedule
Next wipe28d 2hThu 5 Nov, 19:00 UTC

Power level

Players on it, from the Steam server list.

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

0Players now24
17-day average28
50Slots200
8Group limit8
vanillaGather ratevanilla
monthlyWipesmonthly
OCRegionOC

Wipe receipt

Boongarust
AUS PVE Zombieland
144.6.251.59:28015
WIPEDPEAK
01.10 19:35 FW6
WIPES SEEN1
NEXT WIPE05.11 19:00
SCHEDULEMONTHLY
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of AUS PVE Zombieland
Procedural Map · 4250 · seed 120196201

Open on RustMaps

Next wipe Thursday 5 November · 19:00 UTC In 28d 2h. The force wipe · high confidence

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

02040608017:0002:0011:0021:0006:0015:00

The ranking

Up 1890 places on last week. Top 13% of all ranked servers, top 38% in OC. Daily; 1 is best.

RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

In its own words

Welcome to AUS PVE Zombieland, Check out the website for all server commands at https://aus.schuu.net

Spec sheet

Address
144.6.251.59:28015
Region
OC
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 19:35 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Server rules

What settings does AUS PVE Zombieland use?

There is no gather rate in the name of AUS PVE Zombieland. It uses the default group size of 8 players. pve is the game mode, player-versus-player combat is off. Modded in the browser is where it appears: plugins or settings change how the game plays. Plugins running: Carbon. The server has VAC on.

What's the map on AUS PVE Zombieland?

AUS PVE Zombieland uses a procedural map of 4,250 that the game generates with seed 120196201. View it on RustMaps from this page: identical size and seed give an identical map.

Server tags

What are the tags on AUS PVE Zombieland for?

gmvanilla (Game mode): Vanilla, straight up; mp50 (Max players): Room for 50; ts8 (Group limit): Default team size is 8; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Game build is 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): Region code left blank; ^m (Monthly): The calendar is monthly: one wipe with the force wipe; ^p (PvE): No player-versus-player here. The world is the threat; ^z (Modded): Modded listing, with plugins or settings altering the game; ^y (Carbon): Carbon handles the plugins here; OC (Oceania): You will find it in the browser under Oceania are the tags AUS PVE Zombieland puts out, and the game's server browser takes them in. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Which Boongarust filters show AUS PVE Zombieland?

These Boongarust lists are a fit for AUS PVE Zombieland: Oceania Rust servers, live, Top modded Rust servers, Best Rust PvE servers and Rust servers with zombies. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server info

How smooth is AUS PVE Zombieland?

Server fps held an average of 54 across the last 48 hours, minimum 38. Buildings, deployables and everything else added up to as many as 114,187 entities. At its highest, memory consumption was 4,325 MB. Lag, to players, means low fps and a growing entity count.

Where can you find AUS PVE Zombieland?

The OC tag is what AUS PVE Zombieland uses to list itself in Oceania. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 144.6.251.59:28015.

How reliable is AUS PVE Zombieland?

Online: AUS PVE Zombieland, at this moment. Its reported uptime points to a restart roughly 21 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.

What Rust version is AUS PVE Zombieland using?

Rust network protocol 2634 and build 167058 on Linux: that is AUS PVE Zombieland. Steam keeps your game updated; you need the same protocol to connect.

Wipe times

Wipe day at AUS PVE Zombieland: what's it like?

Recent wipes peaked at 6 players on average. The crowd on the latest wipe peaked 38 hours in.

When does AUS PVE Zombieland wipe?

AUS PVE Zombieland wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, and every Rust server wipes then. Its world is 6 days 21 hours old. Its tags say it wipes monthly.

Player counts

Ranking wise, where does AUS PVE Zombieland place?

Ranked #3,147 on the week's player hours, AUS PVE Zombieland sits in the top 13% overall and #83 in Oceania.

What's the player count on AUS PVE Zombieland?

Right now, 0 players are on AUS PVE Zombieland, which has 50 slots. It averaged 1 players over the last seven days and peaked at 6. The busiest time in the last 48 hours was 09:00 UTC, with an average of 3 players.

How to join

How do you connect to AUS PVE Zombieland?

Press F1 in Rust to open the console and enter client.connect 144.6.251.59:28015. Or click Launch Rust here, which uses Steam to open the game and join. You can find its website at https://aus.schuu.net.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2634,^z,^y,^m,OC,^p,gmvanilla,cs167058,ts8.

gmvanillaGameGame mode Vanilla, straight up.
mp50GameMax players Room for 50.
ts8GameGroup limit Default team size is 8.
v2634GameProtocol Your game version must equal protocol 2634 to get in.
cs167058GameBuild Game build is 167058.
ptrakGameNetworking The network layer is RakNet, which the game uses as standard.
$r?GameRegion code Region code left blank.
^mWipe scheduleMonthly The calendar is monthly: one wipe with the force wipe.
^pGameplayPvE No player-versus-player here. The world is the threat.
^zMods and accessModded Modded listing, with plugins or settings altering the game.
^yMods and accessCarbon Carbon handles the plugins here.
OCRegionOceania You will find it in the browser under Oceania.

Flag meanings are Facepunch's.