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ai-builder Rust [Test]

144.76.112.244:28015checked 9m ago

vanilla
Join the server

OVR is 100 less its top share among ranked servers: top 70%.

Players now0/50
0% full
7-day average0peak –
Rank#16,629▼ 732 places this week
Last wipe34d 5hno schedule published
Next wipe–not predictable yet

Power level

Players on it, from the Steam server list.

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Tale of the tape

Against its closest rival: the most similar server we track.

ai-builder Rust [Test] 【南瓜】Build-Test
0Players now16
07-day average11
50Slots101
8Group limit8
vanillaGather ratevanilla
–Wipes–
–RegionEA

Wipe receipt

Boongarust
ai-builder Rust [Test]
144.76.112.244:28015
WIPEDPEAK
NO WIPES SEEN YET
WIPES SEEN0
SCHEDULENONE
* players on it just before the wipe
THANK YOU · COME AGAIN NEXT WIPE

The map

Map of ai-builder Rust [Test]
Procedural Map · 3500 · seed 1337

Open on RustMaps

Under the hood

Asked of the server directly. Low fps and a climbing entity count mean lag.

010020030040005:0014:0023:0009:0018:0003:00

The ranking

Down 732 places on last week. Top 70% of all ranked servers. Daily; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Spec sheet

Address
144.76.112.244:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Sep 2026, 22:30 UTC
Hostname
–
First seen
13 Sep 2026

Other contenders

The same kind of game, then region, group limit, rate and wipes.

Quick answers

From the figures on this page.

Map and rules

What are ai-builder Rust [Test]'s rules and configuration?

There is no gather rate in the name of ai-builder Rust [Test]. It uses the default group size of 8 players. It plays as survival, the default game of gathering, building and raiding. PvP and raiding are enabled. You see it under Community in the browser: it is a community server. Vanilla is its own label: untouched: no rate changes, no kits, no house rules. VAC, Valve's anti-cheat, is enabled.

What's the map on ai-builder Rust [Test]?

A procedural map of 3,500 with seed 1337 is in use on ai-builder Rust [Test], made by the game. You can see it on RustMaps from this page, as the same size and seed make the same map.

Tags

How should you read the tags on ai-builder Rust [Test]?

These tags come from ai-builder Rust [Test] and go straight into the game's server browser: gmrust (Game mode): Survival as Rust normally plays; mp50 (Max players): Room for 50; ts8 (Group limit): Default team size is 8; v2633 (Protocol): Protocol 2633: match it or you cannot join; cs163794 (Build): Running build 163794; ptrak (Networking): This runs on RakNet, the game's default network layer; $r? (Region code): The region code is missing; ^v (Vanilla): Untouched: no rate changes, no kits, no house rules. The tags carry its current players, its queue and its world's creation time, and this page puts them up top.

Where does ai-builder Rust [Test] appear in Boongarust lists?

On these Boongarust lists you will find ai-builder Rust [Test]: Rust build and creative servers, The busiest community servers in Rust and Vanilla Rust servers. It appears on the server list when you filter by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Server details

How smooth is ai-builder Rust [Test]?

The 48-hour average was 219 server fps; the floor was 200. The entity count reached 65,510: buildings, deployables and the rest of the world. At its highest, memory consumption was 3,740 MB. Lag, to players, means low fps and a growing entity count.

Where can you find ai-builder Rust [Test]?

No region is published by ai-builder Rust [Test]. Boongarust takes the server at its word on location and does not check where the machine sits. You can reach it at 144.76.112.244:28015.

How reliable is ai-builder Rust [Test]?

Right now ai-builder Rust [Test] is live. The uptime it reports suggests a restart around 7 days 23 hours ago. 168 hours out of 168 across the last 7 full days. 100% uptime. It entered Boongarust's records on 13 September 2026.

Which Rust build does ai-builder Rust [Test] have?

Rust network protocol 2633 and build 163794 on Linux: that is ai-builder Rust [Test]. You must match the protocol to join; Steam updates it automatically.

Wipe info

How often does ai-builder Rust [Test] wipe?

The record holds too few of ai-builder Rust [Test]'s wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world you are on was made 34 days 5 hours.

Population

What's ai-builder Rust [Test]'s rank among Rust servers?

In the top 70% of all ranked servers, ai-builder Rust [Test] is #16,629 on player hours over the last seven days.

How many players are on ai-builder Rust [Test]?

ai-builder Rust [Test] is showing 0 players on 50 slots right now. It pulled in 0 players on average over the past seven days.

How to join

How can you get into ai-builder Rust [Test]?

To connect, open the console with F1 in Rust and type client.connect 144.76.112.244:28015. You can also use Launch Rust on this page to open Rust via Steam and connect.

Sticker sheet

Every tag it publishes, and what it means. Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8.

gmrustGameGame mode Survival as Rust normally plays.
mp50GameMax players Room for 50.
ts8GameGroup limit Default team size is 8.
v2633GameProtocol Protocol 2633: match it or you cannot join.
cs163794GameBuild Running build 163794.
ptrakGameNetworking This runs on RakNet, the game's default network layer.
$r?GameRegion code The region code is missing.
^vDifficultyVanilla Untouched: no rate changes, no kits, no house rules.

Flag meanings are Facepunch's.